/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ count = 2; CWE400_Uncontrolled_Resource_Consumption__Random_write_68b.GoodG2BSink(); }
/* goodB2G() - use badsource and goodsink */ private static void GoodB2G() { /* POTENTIAL FLAW: Set count to a random value */ count = (new Random()).Next(); CWE400_Uncontrolled_Resource_Consumption__Random_write_68b.GoodB2GSink(); }
public override void Bad() { /* POTENTIAL FLAW: Set count to a random value */ count = (new Random()).Next(); CWE400_Uncontrolled_Resource_Consumption__Random_write_68b.BadSink(); }