public override void Bad()
 {
     float data;
     /* POTENTIAL FLAW: Set data to a random value between 0.0f (inclusive) and 1.0f (exclusive) */
     Random rand = new Random();
     data = (float)rand.NextDouble();
     Container dataContainer = new Container();
     dataContainer.containerOne = data;
     CWE369_Divide_by_Zero__float_random_divide_67b.BadSink(dataContainer  );
 }