/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { double data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; Dictionary <int, double> dataDictionary = new Dictionary <int, double>(); dataDictionary.Add(0, data); dataDictionary.Add(1, data); dataDictionary.Add(2, data); CWE197_Numeric_Truncation_Error__double_large_to_float_74b.GoodG2BSink(dataDictionary); }
public override void Bad() { double data; /* FLAW: Use a number larger than long.MaxValue */ data = float.MaxValue + 5; Dictionary <int, double> dataDictionary = new Dictionary <int, double>(); dataDictionary.Add(0, data); dataDictionary.Add(1, data); dataDictionary.Add(2, data); CWE197_Numeric_Truncation_Error__double_large_to_float_74b.BadSink(dataDictionary); }