/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; CWE197_Numeric_Truncation_Error__double_large_to_float_68b.GoodG2BSink(); }
public override void Bad() { /* FLAW: Use a number larger than long.MaxValue */ data = float.MaxValue + 5; CWE197_Numeric_Truncation_Error__double_large_to_float_68b.BadSink(); }