/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { ulong data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; ulong[] dataArray = new ulong[5]; dataArray[2] = data; CWE191_Integer_Underflow__UInt64_rand_sub_66b.GoodG2BSink(dataArray); }
/* goodB2G() - use badsource and goodsink */ private static void GoodB2G() { ulong data; /* POTENTIAL FLAW: Use a random value */ data = IO.GetRandomULong(); ulong[] dataArray = new ulong[5]; dataArray[2] = data; CWE191_Integer_Underflow__UInt64_rand_sub_66b.GoodB2GSink(dataArray); }
public override void Bad() { ulong data; /* POTENTIAL FLAW: Use a random value */ data = IO.GetRandomULong(); ulong[] dataArray = new ulong[5]; dataArray[2] = data; CWE191_Integer_Underflow__UInt64_rand_sub_66b.BadSink(dataArray); }