/* goodB2G() - use badsource and goodsink */
        private void GoodB2G()
        {
            uint data;

            /* POTENTIAL FLAW: Use a random value */
            data = (uint)(new Random().Next(1 << 30)) << 2 | (uint)(new Random().Next(1 << 2));
            CWE190_Integer_Overflow__UInt32_rand_square_52b.GoodB2GSink(data);
        }