/* goodG2B() - use goodsource and badsink */ private static void GoodG2B() { ushort data; /* FIX: Use a hardcoded number that won't cause underflow, overflow, divide by zero, or loss-of-precision issues */ data = 2; ushort[] dataArray = new ushort[5]; dataArray[2] = data; CWE190_Integer_Overflow__UInt16_rand_square_66b.GoodG2BSink(dataArray); }