/// <summary> /// 將新物件加入 tblEQHistory EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet<T> 屬性的 .Add 方法。 /// </summary> public void AddTotblEQHistory(tblEQHistory tblEQHistory) { base.AddObject("tblEQHistory", tblEQHistory); }
/// <summary> /// 建立新 tblEQHistory 物件。 /// </summary> /// <param name="identify">identify 屬性的初始值。</param> /// <param name="eq_id">eq_id 屬性的初始值。</param> /// <param name="status">status 屬性的初始值。</param> /// <param name="start_time">start_time 屬性的初始值。</param> /// <param name="isFinish">IsFinish 屬性的初始值。</param> public static tblEQHistory CreatetblEQHistory(global::System.Int64 identify, global::System.String eq_id, global::System.String status, global::System.DateTime start_time, global::System.Boolean isFinish) { tblEQHistory tblEQHistory = new tblEQHistory(); tblEQHistory.identify = identify; tblEQHistory.eq_id = eq_id; tblEQHistory.status = status; tblEQHistory.start_time = start_time; tblEQHistory.IsFinish = isFinish; return tblEQHistory; }