コード例 #1
0
        /// <summary>
        /// Use to Download all folders, files from server
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Download_Btn_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                Ethernet.Ip   = IP.Text;
                Ethernet.Port = Port.Text;
                Ethernet.Connect();
            }
            catch (Exception ex)
            {
                Global.mw.appendReportText("Failed to connect to Server {0}:{1}", IP.Text, Port.Text);
            }

            FileObject downloadObj = new FileObject();

            downloadObj.filename = "FileTable.json";
            downloadObj.mode     = "SYNCBACK";
            downloadObj.status   = "PROCESSING";

            download.drive = FolderName.Text.Substring(0, FolderName.Text.IndexOf(":") + 2);

            string json = JsonConvert.SerializeObject(downloadObj);

            Ethernet.SendData(json);
        }
コード例 #2
0
        public void UploadThread()
        {
            //Console.WriteLine(drive + FileName.filename);
            int count = 0;

            using (FileStream fs = new FileStream(FileName.filename, FileMode.Open, FileAccess.Read, FileShare.ReadWrite))
            {
                var buffer         = new byte[2048];
                int num_bytes_read = fs.Read(buffer, 0, buffer.Length);
                while (num_bytes_read > 0)
                {
                    buffer = buffer.Where(c => c != null).ToArray();
                    Console.WriteLine(FileName.filename);
                    var    name = Encoding.UTF8.GetBytes(FileName.filename);
                    byte[] len  = BitConverter.GetBytes(FileName.filename.Length);
                    //byte a = Convert.ToByte(FileName.filename.Length);
                    byte a = Convert.ToByte(name.Length);
                    Array.Reverse(len);
                    //Console.WriteLine(len);
                    Console.WriteLine(Encoding.UTF8.GetString(name));
                    Console.WriteLine(a);

                    byte[] rv = new byte[num_bytes_read + name.Length + 1]; // 1 + 1 is name length and num_byte reads
                    System.Buffer.BlockCopy(buffer, 0, rv, 0, num_bytes_read);
                    System.Buffer.BlockCopy(name, 0, rv, num_bytes_read, name.Length);

                    rv[num_bytes_read + name.Length] = a;

                    Console.WriteLine(rv[num_bytes_read + FileName.filename.Length]);
                    isReceive = 0;
                    Ethernet.SendData(rv);
                    count++;
                    while (isReceive == 0)
                    {
                        ;
                    }
                    if (isReceive == 2)
                    {
                        return;
                    }

                    Array.Clear(buffer, 0, 1024);
                    num_bytes_read = fs.Read(buffer, 0, buffer.Length);
                }

                FileName.status = "DONE";
                FileName.mode   = "UPLOAD";
                string json = JsonConvert.SerializeObject(FileName);
                Ethernet.SendData(json);

                Console.WriteLine("Done");
                Console.WriteLine("======== COUNT = {0} ==========", count);
                isDone = 1;
            }
        }
コード例 #3
0
        private void Sync_Btn_Click(object sender, RoutedEventArgs e)
        {
            appendReportText("== Saving Setting ==");
            SaveSetting();

            try
            {
                Ethernet.Ip   = IP.Text;
                Ethernet.Port = Port.Text;
                Ethernet.Connect();
            }
            catch (Exception ex)
            {
                Global.mw.appendReportText("Failed to connect to Server {0}:{1}", IP.Text, Port.Text);
            }

            /////////// Send Folder To Sync ///////////
            ///
            FileObject folderInfo = new FileObject();
            string     dirName    = System.IO.Path.GetFileName(FolderName.Text);

            folderInfo.filename = dirName;
            folderInfo.mode     = "LOCATION";
            folderInfo.status   = "";

            string json = JsonConvert.SerializeObject(folderInfo);

            Ethernet.SendData(json);

            Global.location = dirName;
            //string current_path = FolderName.Text.Substring(FolderName.Text.IndexOf(":") + 2,
            //                                                        FolderName.Text.Length - 3); // Remove *:/

            Console.WriteLine(FolderName.Text);

            upload.isDone           = 1;
            Global.watcher.location = dirName;
            Global.watcher.start();

            //Watcher.drive = FolderName.Text.Substring(0, FolderName.Text.IndexOf(":") + 2);

            //Global._upload.FileName.filename = "plate0638718.jpg";
            //Global._upload.FileName.mode = "UPLOAD";
            //Global._upload.FileName.status = "PROCESSING";
            //Console.WriteLine(System.IO.Path.GetDirectoryName(Assembly.GetEntryAssembly().Location));
            //Global._upload.Do_Upload();

            //Global._download.FileName.filename = "0000_02187_b.jpg";
            //Global._download.FileName.mode = "DOWNLOAD";
            //Global._download.FileName.status = "PROCESSING";
            //Global._download.DoDownload();
        }
コード例 #4
0
        public void Do_Upload()
        {
            Global.mw.Dispatcher.Invoke(new Action(() => Global.mw.appendReportText("== START UPLOADING {0}==", FileName.filename)));
            //drive = string.Copy(FileName.filename);
            //drive = drive.Substring(0, drive.IndexOf(":") + 2);
            //FileName.filename = FileName.filename.Substring(FileName.filename.IndexOf(":") + 2,
            //                                                        FileName.filename.Length - 3); // Remove *:/
            FileName.mode   = "UPLOAD";
            FileName.status = "PROCESSING";
            Console.WriteLine(FileName.filename);

            string json = JsonConvert.SerializeObject(FileName);

            Ethernet.SendData(json);

            Thread thr1 = new Thread(new ThreadStart(UploadThread));

            thr1.IsBackground = true;
            thr1.Start();

            isDone = 0;
        }
コード例 #5
0
        public void DoDownload()
        {
            Console.WriteLine("=== DO DOWNLOAD ===");
            // Create file if do not have
            using (FileStream fs = new FileStream(FileName.filename, FileMode.Create, FileAccess.Write))
            {
                fs.Write(new Byte[1], 0, 0);
            }

            FileName.status = "PROCESSING";
            FileName.mode   = "DOWNLOAD";
            string json = JsonConvert.SerializeObject(FileName);

            Ethernet.SendData(json);

            // Initialize
            isJson = 1;

            Thread thr = new Thread(new ThreadStart(DownloadThread));

            thr.IsBackground = true;
            thr.Start();
        }
コード例 #6
0
        private void DownloadThread()
        {
            isDone = 0;
            while (isDone == 0)
            {
                // Byte and now Get part of File
                if (isJson == 0)
                {
                    //count++;
                    int len = Convert.ToInt32(data[bytesRead - 1]);
                    //Console.WriteLine("LENGTH: " + len);
                    Byte[] fileNameArray = new Byte[len];
                    Array.Copy(data, bytesRead - len - 1, fileNameArray, 0, len);
                    string fileNameStr = Encoding.UTF8.GetString(fileNameArray);
                    //Console.WriteLine(fileNameStr);

                    Byte[] newData = new Byte[bytesRead - len - 1];
                    Array.Copy(data, 0, newData, 0, bytesRead - len - 1);

                    // Append file
                    using (FileStream fs = new FileStream(fileNameStr, FileMode.Append, FileAccess.Write))
                    {
                        Console.WriteLine("Wrote: " + newData.Length);
                        fs.Write(newData, 0, newData.Length);
                    }

                    FileName.status = "OK";

                    GC.Collect();
                    GC.WaitForPendingFinalizers();

                    string json = JsonConvert.SerializeObject(FileName);
                    Ethernet.SendData(json);
                    isJson = 1;
                }
            }
        }
コード例 #7
0
        private void dispatcherTimer_Tick(object sender, EventArgs e) // use to check file is still edit
        {
            try
            {
                FileStream          fs;
                List <FileInfoJson> listfileInfo = new List <FileInfoJson>();

                // Create file
                if (!File.Exists(Global.location + "/FileTable.json"))
                {
                    fs = new FileStream(Global.location + "/FileTable.json", FileMode.Create, FileAccess.Write, FileShare.ReadWrite);
                    fs.Close();
                }

                //// Open File
                //fs = new FileStream("FileTable.json", FileMode.Open, FileAccess.Write, FileShare.ReadWrite);
                //fs.Write(new byte[1], 0, 0);
                //fs.Close();

                // Append file
                //fs = new FileStream("FileTable.json", FileMode.Append, FileAccess.Write, FileShare.ReadWrite);
                string[] allfiles = Directory.GetFiles(location, "*.*", SearchOption.AllDirectories);
                //Console.WriteLine("===== WATCHER LOCATION ===== " + Global.location.Substring(Global.location.IndexOf(":") + 2,
                //                                                    Global.location.Length - 3));
                //listfileInfo.Add(new FileInfoJson(Global.location.Substring(Global.location.IndexOf(":") + 2,
                //                                                    Global.location.Length - 3)));
                foreach (var file in allfiles)
                {
                    if (upload.isDone == 0)
                    {
                        break;
                    }
                    FileInfo   info = new FileInfo(file);
                    FileObject fo   = new FileObject();
                    Console.WriteLine("====== TIMER ====== : " + file);
                    Console.WriteLine("====== TIMER ====== : " + info.DirectoryName);
                    fo.filename = file;

                    //// Append to List

                    string temp_file_name = file;

                    if (info.Name != "FileTable.json")
                    {
                        listfileInfo.Add(new FileInfoJson(temp_file_name));
                        string json = JsonConvert.SerializeObject(listfileInfo.ToArray());
                        File.WriteAllText(Global.location + "/FileTable.json", json);
                    }

                    fo.mode   = "CHECKMD5";
                    fo.status = EditingFile.getMD5Hash(info.FullName);

                    string json_to_send = JsonConvert.SerializeObject(fo);
                    Console.WriteLine("======== WATCHER JSON TO SEND========= " + json_to_send);
                    Ethernet.SendData(json_to_send);

                    Thread.Sleep(500);
                    upload.isDone = 0;
                    //while (upload.isDone == 0) ;
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine("===== Watcher Tick Error {0} =====", ex.ToString());
            }
        }