public static Polygon2d ByPolygon(Polygon poly) { Point[] polyPts = poly.Points; List <Point2d> ptList = new List <Point2d>(); for (int i = 0; i < polyPts.Length; i++) { ptList.Add(Point2d.ByCoordinates(polyPts[i].X, polyPts[i].Y)); } return(new Polygon2d(ptList)); }
//convert point to point2dList internal static List <Point2d> PointtoPoint2D(List <Point> pointList) { List <Point2d> point2dList = new List <Point2d>(); for (int i = 0; i < pointList.Count; i++) { Point2d p2 = Point2d.ByCoordinates(pointList[i].X, pointList[i].Y); point2dList.Add(p2); } pointList.Clear(); return(point2dList); }
public static List <Point2d> Point2dFromPointList(List <Point> pointList) { if (pointList == null) { return(null); } List <Point2d> ptList = new List <Point2d>(); for (int i = 0; i < pointList.Count; i++) { ptList.Add(Point2d.ByCoordinates(pointList[i].X, pointList[i].Y)); } return(ptList); }
public static List <Point2d> Point2dFromRegularPolygon(Polygon poly) { if (poly == null) { return(null); } List <Point> pointList = new List <Point>(); for (int i = 0; i < poly.Points.Length; i++) { pointList.Add(Point.ByCoordinates(poly.Points[i].X, poly.Points[i].Y)); } List <Point2d> ptList = new List <Point2d>(); for (int i = 0; i < pointList.Count; i++) { ptList.Add(Point2d.ByCoordinates(pointList[i].X, pointList[i].Y)); } return(ptList); }