/// <summary> /// Create a new REGISTRATION_TABLE1 object. /// </summary> /// <param name="eNROLLMENT_NO">Initial value of the ENROLLMENT_NO property.</param> /// <param name="fATHER_NAME">Initial value of the FATHER_NAME property.</param> /// <param name="mOTHER_NAME">Initial value of the MOTHER_NAME property.</param> /// <param name="pHONE_NO2">Initial value of the PHONE_NO2 property.</param> /// <param name="oCCUPATION">Initial value of the OCCUPATION property.</param> /// <param name="oFFICE">Initial value of the OFFICE property.</param> /// <param name="pERMANENT_ADDRESS">Initial value of the PERMANENT_ADDRESS property.</param> /// <param name="iMAGE">Initial value of the IMAGE property.</param> /// <param name="fRIEND1_NAME">Initial value of the FRIEND1_NAME property.</param> /// <param name="fRIEND1_CLASS">Initial value of the FRIEND1_CLASS property.</param> /// <param name="fRIEND1_COURSE">Initial value of the FRIEND1_COURSE property.</param> /// <param name="fRIEND1_ROLL_NO">Initial value of the FRIEND1_ROLL_NO property.</param> /// <param name="fRIEND1_PHONE_NO">Initial value of the FRIEND1_PHONE_NO property.</param> /// <param name="fRIEND2_NAME">Initial value of the FRIEND2_NAME property.</param> /// <param name="fRIEND2_CLASS">Initial value of the FRIEND2_CLASS property.</param> /// <param name="fRIEND2_COURSE">Initial value of the FRIEND2_COURSE property.</param> /// <param name="fRIEND2_ROLL_NO">Initial value of the FRIEND2_ROLL_NO property.</param> /// <param name="fRIEND2_PHONE_NO">Initial value of the FRIEND2_PHONE_NO property.</param> /// <param name="pICIMAGE">Initial value of the PICIMAGE property.</param> public static REGISTRATION_TABLE1 CreateREGISTRATION_TABLE1(global::System.String eNROLLMENT_NO, global::System.String fATHER_NAME, global::System.String mOTHER_NAME, global::System.String pHONE_NO2, global::System.String oCCUPATION, global::System.String oFFICE, global::System.String pERMANENT_ADDRESS, global::System.String iMAGE, global::System.String fRIEND1_NAME, global::System.String fRIEND1_CLASS, global::System.String fRIEND1_COURSE, global::System.String fRIEND1_ROLL_NO, global::System.String fRIEND1_PHONE_NO, global::System.String fRIEND2_NAME, global::System.String fRIEND2_CLASS, global::System.String fRIEND2_COURSE, global::System.String fRIEND2_ROLL_NO, global::System.String fRIEND2_PHONE_NO, global::System.Byte[] pICIMAGE) { REGISTRATION_TABLE1 rEGISTRATION_TABLE1 = new REGISTRATION_TABLE1(); rEGISTRATION_TABLE1.ENROLLMENT_NO = eNROLLMENT_NO; rEGISTRATION_TABLE1.FATHER_NAME = fATHER_NAME; rEGISTRATION_TABLE1.MOTHER_NAME = mOTHER_NAME; rEGISTRATION_TABLE1.PHONE_NO2 = pHONE_NO2; rEGISTRATION_TABLE1.OCCUPATION = oCCUPATION; rEGISTRATION_TABLE1.OFFICE = oFFICE; rEGISTRATION_TABLE1.PERMANENT_ADDRESS = pERMANENT_ADDRESS; rEGISTRATION_TABLE1.IMAGE = iMAGE; rEGISTRATION_TABLE1.FRIEND1_NAME = fRIEND1_NAME; rEGISTRATION_TABLE1.FRIEND1_CLASS = fRIEND1_CLASS; rEGISTRATION_TABLE1.FRIEND1_COURSE = fRIEND1_COURSE; rEGISTRATION_TABLE1.FRIEND1_ROLL_NO = fRIEND1_ROLL_NO; rEGISTRATION_TABLE1.FRIEND1_PHONE_NO = fRIEND1_PHONE_NO; rEGISTRATION_TABLE1.FRIEND2_NAME = fRIEND2_NAME; rEGISTRATION_TABLE1.FRIEND2_CLASS = fRIEND2_CLASS; rEGISTRATION_TABLE1.FRIEND2_COURSE = fRIEND2_COURSE; rEGISTRATION_TABLE1.FRIEND2_ROLL_NO = fRIEND2_ROLL_NO; rEGISTRATION_TABLE1.FRIEND2_PHONE_NO = fRIEND2_PHONE_NO; rEGISTRATION_TABLE1.PICIMAGE = pICIMAGE; return(rEGISTRATION_TABLE1); }
/// <summary> /// Deprecated Method for adding a new object to the REGISTRATION_TABLE1 EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToREGISTRATION_TABLE1(REGISTRATION_TABLE1 rEGISTRATION_TABLE1) { base.AddObject("REGISTRATION_TABLE1", rEGISTRATION_TABLE1); }