void Awake() { //Instantiate the context, passing it this instance and a 'true' for autoStartup. context = new GameContext(this, true); context.Start (); }
void Awake() { //Instantiate the context, passing it this instance. context = new GameContext(this); }
void Awake() { //Instantiate the context, passing it this instance and a 'true' for autoStartup. context = new GameContext(this, true); context.Start(); }