public void GenerateVertexArrray_Buffer() { GLUtils.CreateVertexArraysQBF(sizeof(float) * 16 * DEFAULT_MATRIX_SIZE, out vertexarrayID, out vertexbufferID); }
public void GenerateVertexArray() { GLUtils.CreateVertexArraysQBF(sizeof(float) * 16, out vertexArray, out vertexbuffer); }