private void AddMiscItems() { // for legacy backups (version 1) Job job = new RestoreJob("steamapps", m_steamDir, m_backupDir); m_jobList.Insert(0, job); }
public override void Scan(BackgroundWorker worker = null) { // Find all of the backed up items and a it to the job list var files = Directory.GetFiles(Path.Combine(m_backupDir, BackupDirectory.Common), "*.7z"); foreach (var file in files) { Job job = new RestoreJob(Path.GetFileName(file), m_steamDir, m_backupDir); m_jobList.Add(job); } var configDir = Path.Combine(m_backupDir, "config.sbt"); if (File.Exists(configDir)) { using (var streamReader = new StreamReader(configDir)) { ConfigFile cfgFile = null; try { cfgFile = JsonConvert.DeserializeObject <ConfigFile>(streamReader.ReadToEnd()); } catch (Exception) { cfgFile = new ConfigFile(); } finally { if (cfgFile != null) { m_currentArchiveVer = cfgFile.ArchiverVersion; foreach (var acfId in cfgFile.AcfIds) { var name = acfId.Key; var ids = acfId.Value; var foundJob = (RestoreJob)m_jobList.Find(job => job.m_name.Equals(name)); if (foundJob == null) { continue; } foundJob.addAcfInfo(ids, Path.Combine(m_steamDir, Utilities.GetSteamAppsFolder(m_steamDir))); } } } } } }