public void HandlePlayerSpawn(Player Player, bool self) { PlayerSpawnPacket packet = new PlayerSpawnPacket(); packet.PlayerID = Player.playerID; if(self) packet.PlayerID = 255; packet.Name = Player.name; packet.X = Player.pos.x; packet.Y = Player.pos.y; packet.Z = Player.pos.z; packet.Heading = Player.heading; packet.Pitch = Player.pitch; SendPacket(packet); }
public void HandlePlayerSpawn(Robot Player) { PlayerSpawnPacket packet = new PlayerSpawnPacket(); packet.PlayerID = Player.playerID; packet.Name = Player.name; packet.X = Player.pos.x; packet.Y = Player.pos.y; packet.Z = Player.pos.z; packet.Heading = Player.heading; packet.Pitch = Player.pitch; SendPacket(packet); }