public static Offset <PayPerPlayStatistic> CreatePayPerPlayStatistic(FlatBufferBuilder builder, ulong timestamp = 0, uint generated_credits = 0, uint accepted_money = 0, uint accepted_tokens = 0, uint credits_worth = 0) { builder.StartObject(5); PayPerPlayStatistic.AddTimestamp(builder, timestamp); PayPerPlayStatistic.AddCreditsWorth(builder, credits_worth); PayPerPlayStatistic.AddAcceptedTokens(builder, accepted_tokens); PayPerPlayStatistic.AddAcceptedMoney(builder, accepted_money); PayPerPlayStatistic.AddGeneratedCredits(builder, generated_credits); return(PayPerPlayStatistic.EndPayPerPlayStatistic(builder)); }
public static PayPerPlayStatistic GetRootAsPayPerPlayStatistic(ByteBuffer _bb, PayPerPlayStatistic obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }