public static Offset <GameUnlockWait> CreateGameUnlockWait(FlatBufferBuilder builder, sisyfox.sisycol.GameBlockReason reason = sisyfox.sisycol.GameBlockReason.UNKNOWN) { builder.StartObject(1); GameUnlockWait.AddReason(builder, reason); return(GameUnlockWait.EndGameUnlockWait(builder)); }
public static GameUnlockWait GetRootAsGameUnlockWait(ByteBuffer _bb, GameUnlockWait obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }