public static Offset <GetLocation> CreateGetLocation(FlatBufferBuilder builder, uint id = 0) { builder.StartObject(1); GetLocation.AddId(builder, id); return(GetLocation.EndGetLocation(builder)); }
public static GetLocation GetRootAsGetLocation(ByteBuffer _bb, GetLocation obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }