/// <summary>Инициализация значения переменной <seealso cref="messageToPlayer"/></summary> private void InitMessageToPlayer() { if (messageToPlayer == null) { messageToPlayer = SecondaryFunctions.GetMessageToPlayer()?.GetComponent <Text>(); } }
void Start() { crosshairImage = GetComponent <Image>(); crosshairImage.sprite = defaultCrosshair; screenCenter = SecondaryFunctions.GetScreenCenter(); cameraPlayer = SecondaryFunctions.GetCameraPlayer(); StartCoroutine(CheckCrosshair()); }