コード例 #1
0
        public static void onRobot(mj_huanghuang_table _table, Int64 site)
        {
            if (!_table.site[site].is_robot)
            {
                return;
            }

            if (_table._hh_state == hh_state.peng)
            {
                if (site != _table.processer)
                {
                    return;
                }

                for (int i = 0; i < 2; i++)
                {
                    _table.player_cards[_table.processer].Remove(_table.processer_card);
                }
                _table.player_peng[_table.processer].Add(_table.processer_card);

                _table.broadcast("mj_huanghuang", "pengpai", _table.processer, _table.processer_card);
                _table.card_righter = _table.processer;
                _table.broadcast("mj_huanghuang", "right", _table.card_righter);

                _table.processer_card = 0;
                _table.play_state     = false;

                robotPlay(_table, site);
            }
            else if (_table._hh_state == hh_state.gang)
            {
                if (site != _table.processer)
                {
                    return;
                }

                if (_table.processer == _table.card_righter)
                {
                    return;
                }

                if (_table.site[_table.processer].is_robot)
                {
                    _table.card_righter = _table.next_card_righter;
                    log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "CheckAndProcessRobotProcess guo");
                    _table.draw();
                }
            }
            else if (_table._hh_state == hh_state.dian_hu)
            {
                if (site != _table.processer)
                {
                    return;
                }

                HupaiState state = mj_huanghuang_check.check_dian_hu(_table.player_cards[_table.processer], _table.laizi, _table.processer_card);
                if (state == HupaiState.no_hu)
                {
                    log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu");
                    return;
                }

                _table.last_card();

                int rate = 1;
                if (state == HupaiState.hard_hu)
                {
                    rate *= 2;
                }

                Hashtable score = new Hashtable();

                Int64 tmp_score = (Int64)_table.site[_table.play_carder].player_info["base"] * (Int64)_table.site[_table.processer].player_info["base"] * _table.score * rate;
                _table.site[_table.play_carder].player_info["score"] = (Int64)_table.site[_table.play_carder].player_info["score"] - tmp_score;
                _table.site[_table.processer].player_info["score"]   = (Int64)_table.site[_table.processer].player_info["score"] + tmp_score;

                score[_table.site[_table.play_carder].player_info["unionid"]] = 0 - tmp_score;
                score[_table.site[_table.processer].player_info["unionid"]]   = tmp_score;

                if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay)
                {
                    foreach (DictionaryEntry k_v in score)
                    {
                        hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value);
                    }
                }

                _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.processer], _table.processer_card, _table.processer);

                ArrayList other_pai = new ArrayList();
                Int64     _player   = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer);
                while (_player != _table.processer)
                {
                    Hashtable pai_info = new Hashtable();
                    pai_info.Add("player", _player);
                    pai_info.Add("pai", _table.player_cards[_player]);
                    other_pai.Add(pai_info);

                    _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player);
                }
                _table.broadcast("mj_huanghuang", "otherpai", other_pai);

                _table.broadcast("mj_huanghuang", "huscore", score);

                _table.is_hu          = true;
                _table.hu_player      = _table.processer;
                _table.card_righter   = _table.processer;
                _table.processer_card = 0;
                _table.end_game();
            }
            else if (_table._hh_state == hh_state.hu)
            {
                if (site != _table.card_righter)
                {
                    return;
                }

                if (site != _table.processer)
                {
                    return;
                }

                HupaiState state = mj_huanghuang_check.check_hu(_table.player_cards[_table.card_righter], _table.laizi, _table.processer_card);
                if (state == HupaiState.no_hu)
                {
                    log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu");
                    return;
                }

                _table.last_card();

                int rate = 1;
                if (state == HupaiState.hard_hu)
                {
                    rate *= 2;
                }

                Hashtable score  = new Hashtable();
                Int64     player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter);
                while (player != _table.card_righter)
                {
                    Int64 tmp_score = (Int64)_table.site[player].player_info["base"] * (Int64)_table.site[_table.card_righter].player_info["base"] * _table.score * rate;
                    _table.site[player].player_info["score"] = (Int64)_table.site[player].player_info["score"] - tmp_score;
                    _table.site[_table.card_righter].player_info["score"] = (Int64)_table.site[_table.card_righter].player_info["score"] + tmp_score;

                    score[_table.site[player].player_info["unionid"]] = 0 - tmp_score;
                    if (score[_table.site[_table.card_righter].player_info["unionid"]] == null)
                    {
                        score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)0;
                    }
                    score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)score[_table.site[_table.card_righter].player_info["unionid"]] + tmp_score;

                    player = (Int64)_table.GetNextSite((GameCommon.mjSite)player);
                }
                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "end score :{0}", Json.Jsonparser.pack((Hashtable)score));

                if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay)
                {
                    foreach (DictionaryEntry k_v in score)
                    {
                        hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value);
                    }
                }

                _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.card_righter], _table.processer_card, _table.card_righter);

                ArrayList other_pai = new ArrayList();
                Int64     _player   = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter);
                while (_player != _table.card_righter)
                {
                    Hashtable pai_info = new Hashtable();
                    pai_info.Add("player", _player);
                    pai_info.Add("pai", _table.player_cards[_player]);
                    other_pai.Add(pai_info);

                    _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player);
                }
                _table.broadcast("mj_huanghuang", "otherpai", other_pai);

                _table.broadcast("mj_huanghuang", "huscore", score);

                _table.is_hu          = true;
                _table.hu_player      = _table.card_righter;
                _table.processer_card = 0;
                _table.end_game();
            }
            else
            {
                robotPlay(_table, site);
            }
        }
コード例 #2
0
        public void hu(Int64 room_id, Int64 pai)
        {
            log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "begin hu");

            mj_huanghuang_table _table = server.tables.get_mj_huanghuang_table(room_id);

            var client_uuid = hub.hub.gates.current_client_uuid;
            var _proxy      = _table.get_player_proxy(client_uuid);

            if (_proxy == null)
            {
                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "player proxy is null");
                return;
            }
            if (_table.is_hu)
            {
                return;
            }

            if ((Int64)_proxy.player_info["site"] == _table.card_righter)
            {
                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check hu {0}", pai);
                HupaiState state = mj_huanghuang_check.check_hu(_table.player_cards[_table.card_righter], _table.laizi, pai);
                if (state == HupaiState.no_hu)
                {
                    log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu");
                    return;
                }

                _table.last_card();

                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "begin score");
                int rate = 1;
                log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0}", rate);
                if (state == HupaiState.hard_hu)
                {
                    rate *= 2;
                    log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "hard_hu rate{0}", rate);
                }

                Hashtable score  = new Hashtable();
                Int64     player = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter);
                while (player != _table.card_righter)
                {
                    log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0} player{1} card_righter{2}", rate, (Int64)_table.site[player].player_info["base"], (Int64)_table.site[_table.card_righter].player_info["base"]);

                    Int64 tmp_score = (Int64)_table.site[player].player_info["base"] * (Int64)_table.site[_table.card_righter].player_info["base"] * _table.score * rate;
                    _table.site[player].player_info["score"] = (Int64)_table.site[player].player_info["score"] - tmp_score;
                    _table.site[_table.card_righter].player_info["score"] = (Int64)_table.site[_table.card_righter].player_info["score"] + tmp_score;

                    score[_table.site[player].player_info["unionid"]] = 0 - tmp_score;
                    if (score[_table.site[_table.card_righter].player_info["unionid"]] == null)
                    {
                        score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)0;
                    }
                    score[_table.site[_table.card_righter].player_info["unionid"]] = (Int64)score[_table.site[_table.card_righter].player_info["unionid"]] + tmp_score;

                    player = (Int64)_table.GetNextSite((GameCommon.mjSite)player);
                }
                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "end score :{0}", Json.Jsonparser.pack((Hashtable)score));

                if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay)
                {
                    foreach (DictionaryEntry k_v in score)
                    {
                        hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value);
                    }
                }

                _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.card_righter], pai, _table.card_righter);

                ArrayList other_pai = new ArrayList();
                Int64     _player   = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.card_righter);
                while (_player != _table.card_righter)
                {
                    Hashtable pai_info = new Hashtable();
                    pai_info.Add("player", _player);
                    pai_info.Add("pai", _table.player_cards[_player]);
                    other_pai.Add(pai_info);

                    _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player);
                }
                _table.broadcast("mj_huanghuang", "otherpai", other_pai);

                _table.broadcast("mj_huanghuang", "huscore", score);

                _table.is_hu          = true;
                _table.hu_player      = _table.card_righter;
                _table.processer_card = 0;
                _table.end_game();
            }
            else if ((Int64)_proxy.player_info["site"] == _table.processer)
            {
                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "check hu {0}", pai);
                HupaiState state = mj_huanghuang_check.check_dian_hu(_table.player_cards[_table.processer], _table.laizi, pai);
                if (state == HupaiState.no_hu)
                {
                    log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "can not hu");
                    return;
                }

                _table.last_card();

                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "begin score");
                int rate = 1;
                log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "rate{0}", rate);
                if (state == HupaiState.hard_hu)
                {
                    rate *= 2;
                    log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "hard_hu rate{0}", rate);
                }

                Hashtable score = new Hashtable();

                Int64 tmp_score = (Int64)_table.site[_table.play_carder].player_info["base"] * (Int64)_table.site[_table.processer].player_info["base"] * _table.score * rate;
                _table.site[_table.play_carder].player_info["score"] = (Int64)_table.site[_table.play_carder].player_info["score"] - tmp_score;
                _table.site[_table.processer].player_info["score"]   = (Int64)_table.site[_table.processer].player_info["score"] + tmp_score;

                score[_table.site[_table.play_carder].player_info["unionid"]] = 0 - tmp_score;
                score[_table.site[_table.processer].player_info["unionid"]]   = tmp_score;

                log.log.trace(new System.Diagnostics.StackFrame(true), service.timerservice.Tick, "end score :{0}", Json.Jsonparser.pack((Hashtable)score));

                if (_table.payRule == (Int64)GameCommon.PayRule.MatchPay)
                {
                    foreach (DictionaryEntry k_v in score)
                    {
                        hub.hub.hubs.call_hub("lobby", "match", "wind_up", hub.hub.name, k_v.Key, k_v.Value);
                    }
                }

                _table.broadcast("mj_huanghuang", "hupai", _table.player_cards[_table.processer], pai, _table.processer);

                ArrayList other_pai = new ArrayList();
                Int64     _player   = (Int64)_table.GetNextSite((GameCommon.mjSite)_table.processer);
                while (_player != _table.processer)
                {
                    Hashtable pai_info = new Hashtable();
                    pai_info.Add("player", _player);
                    pai_info.Add("pai", _table.player_cards[_player]);
                    other_pai.Add(pai_info);

                    _player = (Int64)_table.GetNextSite((GameCommon.mjSite)_player);
                }
                _table.broadcast("mj_huanghuang", "otherpai", other_pai);

                _table.broadcast("mj_huanghuang", "huscore", score);

                _table.is_hu          = true;
                _table.hu_player      = _table.processer;
                _table.card_righter   = _table.processer;
                _table.processer_card = 0;
                _table.end_game();
            }

            log.log.trace(new System.Diagnostics.StackFrame(), service.timerservice.Tick, "end hu");
        }