コード例 #1
0
        private double getNextLeftOffset(SimpleCircleAdorner _ovElement, UIElement _orElement, Canvas _canv, Point startPoint)
        {
            var currentPosition             = Mouse.GetPosition(_canv);
            var currentPositionMovedOverlay = Mouse.GetPosition(_ovElement);

            double clickDistToBorderOverlay = currentPositionMovedOverlay.X;

            if (clickDistToBorderOverlay > _ovElement.ActualWidth)
            {
                clickDistToBorderOverlay = _ovElement.ActualWidth;
            }

            if (clickDistToBorderOverlay < 0)
            {
                clickDistToBorderOverlay = 0;
            }

            var position      = Canvas.GetLeft(_orElement) + _ovElement.LeftOffset;
            var rightDistance = Canvas.GetLeft(_orElement) + _ovElement.LeftOffset + _ovElement.ActualWidth;

            var maxLeftOfset = Canvas.GetLeft(_orElement);


            if (_ovElement.LeftOffset < 0)
            {
                if (position <= 0 && (currentPosition.X - clickDistToBorderOverlay) <= 0)
                {
                    return(0 - maxLeftOfset);
                }
            }
            else if (_ovElement.LeftOffset > 0)
            {
                if ((rightDistance >= _canv.ActualWidth) && ((currentPosition.X + clickDistToBorderOverlay) >= _canv.ActualWidth))
                {
                    return(_canv.ActualWidth - maxLeftOfset - _ovElement.ActualWidth);
                }
            }
            else if (_ovElement.LeftOffset == 0)
            {
                if ((Canvas.GetLeft(_orElement) <= 0) && (currentPosition.X <= 0))
                {
                    return(0);
                }

                if (((Canvas.GetLeft(_orElement) + _ovElement.ActualWidth) >= _canv.ActualWidth) && (currentPosition.X >= _canv.ActualWidth))
                {
                    return(0);
                }
            }
            else
            {
                return(currentPosition.X - startPoint.X);
            }
            return(currentPosition.X - startPoint.X);
        }
コード例 #2
0
        private void DragStarted()
        {
            _isDragging   = true;
            _originalLeft = Canvas.GetLeft(_originalElement);
            _originalTop  = Canvas.GetTop(_originalElement);

            _overlayElement = new SimpleCircleAdorner(_originalElement);
            var layer = AdornerLayer.GetAdornerLayer(_originalElement);

            layer.Add(_overlayElement);
        }
コード例 #3
0
        private void DragFinished(bool cancelled)
        {
            Mouse.Capture(null);
            if (_isDragging)
            {
                AdornerLayer.GetAdornerLayer(_overlayElement.AdornedElement).Remove(_overlayElement);

                if (cancelled == false)
                {
                    Canvas.SetTop(_originalElement, _originalTop + _overlayElement.TopOffset);
                    Canvas.SetLeft(_originalElement, _originalLeft + _overlayElement.LeftOffset);
                }
                _overlayElement = null;
            }
            _isDragging = false;
            _isDown     = false;
        }
コード例 #4
0
        private double getNextTopOffset(SimpleCircleAdorner _ovElement, UIElement _orElement, Canvas _canv, Point startPoint)
        {
            var currentPosition             = Mouse.GetPosition(_canv);
            var currentPositionMovedOverlay = Mouse.GetPosition(_ovElement);

            double clickDistToBorderOverlay = currentPositionMovedOverlay.Y;

            if (clickDistToBorderOverlay > _ovElement.ActualHeight)
            {
                clickDistToBorderOverlay = _ovElement.ActualHeight;
            }

            if (clickDistToBorderOverlay < 0)
            {
                clickDistToBorderOverlay = 0;
            }

            var position      = Canvas.GetTop(_orElement) + _ovElement.TopOffset;
            var rightDistance = Canvas.GetTop(_orElement) + _ovElement.TopOffset + _ovElement.ActualHeight;

            var maxLeftOfset = Canvas.GetTop(_orElement);

            Console.WriteLine($"positionover {position} acthight {_canv.ActualHeight}");
            if (_ovElement.TopOffset < 0)
            {
                if (position <= 0 && (currentPosition.Y - clickDistToBorderOverlay) <= 0)
                {
                    Console.WriteLine($"1");
                    return(0 - maxLeftOfset);
                }
                Console.WriteLine($"0");
            }
            else if (_ovElement.TopOffset > 0)
            {
                if ((rightDistance >= _canv.ActualHeight) && ((currentPosition.Y + clickDistToBorderOverlay) >= _canv.ActualWidth))
                {
                    Console.WriteLine($"3");
                    return(_canv.ActualHeight - maxLeftOfset - _ovElement.ActualHeight);
                }
                Console.WriteLine($"2");
            }
            else if (_ovElement.TopOffset == 0)
            {
                if ((Canvas.GetTop(_orElement) <= 0) && (currentPosition.Y <= 0))
                {
                    Console.WriteLine($"5");
                    return(0);
                }

                if (((Canvas.GetTop(_orElement) + _ovElement.ActualHeight) >= _canv.ActualHeight) && (currentPosition.Y >= _canv.ActualHeight))
                {
                    Console.WriteLine($"6");
                    return(0);
                }
                Console.WriteLine($"4");
            }
            else
            {
                Console.WriteLine($"7");
                return(currentPosition.Y - startPoint.Y);
            }
            return(currentPosition.Y - startPoint.Y);
        }