public static PlayerClothes GetPlayerClothes(Client client) { if (!client.HasData("ID")) { return(null); } int pInfo = client.GetData("ID"); PlayerClothes pClothes = Database.GetById <PlayerClothes>(pInfo); return(pClothes); }
public static void FinishLogin(Client client) { int client_id = client.GetData("ID"); PlayerInfo playerInfo = PlayerHelper.GetPlayerStats(client); PlayerClothes playerClothes = PlayerHelper.GetPlayerClothes(client); PlayerVehicles pVeh = PlayerHelper.GetpVehiclesStats(client); //Database.Update(playerInfo); playerInfo.Update(); EventTriggers.Update_Money(client); EventTriggers.Update_Bank(client); EventTriggers.Update_Wanteds(client); NAPI.Player.SetPlayerName(client, playerInfo.vorname + "" + playerInfo.nachname); if (playerInfo.wantedlevel >= 1) { NAPI.Player.SetPlayerNametagColor(client, 249, 27, 27); } if (playerInfo.cuff == 1) { client.SendNotification("~r~Suite à l'évasion tentée, vous recevez 5 minutes de prison supplémentaires."); playerInfo.jailtime += 300000; playerInfo.cuff = 0; playerInfo.jail = 1; playerInfo.Update(); } PlayerVehicles.GetLastCarPosition(client); //client.SendNotification("~g~Erfolgreich eingeloggt!"); NAPI.ClientEvent.TriggerClientEvent(client, "LoginUnFreeze"); NAPI.ClientEvent.TriggerClientEvent(client, "CameraDestroy"); PlayerData.Respawn(client); return; }
public static void FinishLogin(Client client) { int client_id = client.GetData("ID"); PlayerInfo playerInfo = PlayerHelper.GetPlayerStats(client); PlayerClothes playerClothes = PlayerHelper.GetPlayerClothes(client); PlayerVehicles pVeh = PlayerHelper.GetpVehiclesStats(client); //Database.Update(playerInfo); playerInfo.Update(); EventTriggers.Update_Money(client); EventTriggers.Update_Bank(client); EventTriggers.Update_Wanteds(client); NAPI.Player.SetPlayerName(client, playerInfo.vorname + "" + playerInfo.nachname); if (playerInfo.wantedlevel >= 1) { NAPI.Player.SetPlayerNametagColor(client, 249, 27, 27); } if (playerInfo.cuff == 1) { client.SendNotification("~r~Du hast Offlineflucht begangen und sitzt nun 5 Minuten länger im Gefängnis!"); playerInfo.jailtime += 300000; playerInfo.cuff = 0; playerInfo.jail = 1; playerInfo.Update(); } PlayerVehicles.GetLastCarPosition(client); //client.SendNotification("~g~Erfolgreich eingeloggt!"); NAPI.ClientEvent.TriggerClientEvent(client, "LoginUnFreeze"); NAPI.ClientEvent.TriggerClientEvent(client, "CameraDestroy"); PlayerData.Respawn(client); return; }