コード例 #1
0
        public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
        {
            SerializedProperty buildPathProperty          = property.FindPropertyRelative(nameof(Property.buildPath));
            SerializedProperty separateEditorPathProperty = property.FindPropertyRelative(nameof(Property.separateEditorPath));
            SerializedProperty editorPathProperty         = property.FindPropertyRelative(nameof(Property.editorPath));

            Rect labelRect = new Rect(position)
                             .SetHeight(singleLineHeight);
            Rect backgroundRect = new Rect(position)
                                  .MoveTop(singleLineHeight);

            position = position.Border(Styles.Border)
                       .MoveY(singleLineHeight + standardVerticalSpacing);

            Rect buildPathRect          = new Rect(position).SetHeight(GenericFilePathDrawer.GetHeight());
            Rect separateEditorPathRect = new Rect(buildPathRect)
                                          .SetHeight(singleLineHeight)
                                          .MoveY(buildPathRect.height + singleLineHeight + standardVerticalSpacing);
            Rect editorPathRect = new Rect(separateEditorPathRect)
                                  .SetHeight(GenericFilePathDrawer.GetHeight())
                                  .MoveY(singleLineHeight + standardVerticalSpacing);

            Box(backgroundRect, GUIContent.none, Styles.Background);
            Label(labelRect, label, Styles.Label);

            PropertyField(buildPathRect, buildPathProperty);
            PropertyField(separateEditorPathRect, separateEditorPathProperty);

            BeginDisabledGroup(!separateEditorPathProperty.boolValue);
            PropertyField(editorPathRect, editorPathProperty);
            EndDisabledGroup();
        }
コード例 #2
0
 public override float GetPropertyHeight(SerializedProperty property, GUIContent label) =>
 GenericFilePathDrawer.GetHeight() * 2f + singleLineHeight * 3f + standardVerticalSpacing * 2f + Styles.Border * 2f;