public void build(byte[] data) { ByteBuffer buf = ByteBuffer.wrap(data); for (int i = 0; i < this.__flag.Length; i++) { this.__flag[i] = buf.get(); } if (this.hasRewardDesc()) { byte[] bytes = new byte[buf.getShort()]; buf.get(ref bytes, 0, bytes.Length); this.rewardDesc = System.Text.Encoding.UTF8.GetString(bytes); } if (this.hasRanking()) { int size = buf.getShort(); for (int i = 0; i < size; i++) { byte[] bytes = new byte[buf.getInt()]; buf.get(ref bytes, 0, bytes.Length); this.ranking.Add(OP_MATCH_PLAYER_INFO.decode(bytes)); } } }
public static OP_MATCH_PLAYER_INFO decode(byte[] data) { OP_MATCH_PLAYER_INFO proto = newBuilder(); proto.build(data); return(proto); }
public void addRanking(OP_MATCH_PLAYER_INFO value) { if (!this.hasRanking()) { this.__flag[0] = (byte)(this.__flag[0] | 2); } this.ranking.Add(value); }