public void DrawBounds(RenderTarget target) { label.DisplayedString = this.entities.Count.ToString(); target.Draw(this.shape, new RenderStates(BlendMode.Alpha)); target.Draw(label); if (this.level < MAX_LEVEL) { pNW.DrawBounds(target); pNE.DrawBounds(target); pSW.DrawBounds(target); pSE.DrawBounds(target); } }