void recordDraw(PrimaryCommandBuffer cmd, FrameBuffer fb) { pbrPipeline.RenderPass.Begin(cmd, fb); cmd.SetViewport(fb.Width, fb.Height); cmd.SetScissor(fb.Width, fb.Height); pbrPipeline.RecordDraw(cmd); pbrPipeline.RenderPass.End(cmd); }
void recordDraw(CommandBuffer cmd, Framebuffer fb) { pbrPipeline.RenderPass.Begin(cmd, fb); cmd.SetViewport(fb.Width, fb.Height); cmd.SetScissor(fb.Width, fb.Height); pbrPipeline.RecordDraw(cmd); if (showUI) { recordDrawOverlay(cmd); } pbrPipeline.RenderPass.End(cmd); }