public HoldBody() { Scale = Vector2.Zero; Position = new Vector2(0, -(SentakkiPlayfield.NOTESTARTDISTANCE - 37.5f)); Anchor = Anchor.Centre; Origin = Anchor.BottomCentre; Size = new Vector2(75); InternalChildren = new Drawable[] { Note = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Children = new Drawable[] { shadow = new ShadowPiece(), new RingPiece(), new DotPiece(squared: true) { Rotation = 45, Position = new Vector2(0, -37.5f), Anchor = Anchor.BottomCentre, }, new DotPiece(squared: true) { Rotation = 45, Position = new Vector2(0, 37.5f), Anchor = Anchor.TopCentre, }, } }, flash = new FlashPiece() { CornerRadius = 40, CornerExponent = 2 }, explode = new ExplodePiece() }; }