protected CatchSelectionBlueprintTestScene() { var catchBeatmap = new CatchBeatmap { BeatmapInfo = { Ruleset = new CatchRuleset().RulesetInfo, } }; EditorBeatmap = new EditorBeatmap(catchBeatmap) { Difficulty = { CircleSize = 0 } }; EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 100 }); base.Content.Add(new EditorBeatmapDependencyContainer(EditorBeatmap, new BindableBeatDivisor()) { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { EditorBeatmap, contentContainer = new CatchEditorTestSceneContainer() }, }); }
protected CatchPlacementBlueprintTestScene() { base.Content.Add(contentContainer = new CatchEditorTestSceneContainer()); contentContainer.Playfield.Clock = new FramedClock(new ManualClock()); }
protected CatchSelectionBlueprintTestScene() { base.Content.Add(contentContainer = new CatchEditorTestSceneContainer()); }