public static Offset <FloatingPoint> CreateFloatingPoint(FlatBufferBuilder builder, Precision precision = Precision.HALF) { builder.StartObject(1); FloatingPoint.AddPrecision(builder, precision); return(FloatingPoint.EndFloatingPoint(builder)); }
public static FloatingPoint GetRootAsFloatingPoint(ByteBuffer _bb, FloatingPoint obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }