private static void SetMartianBowlingScoreRules(Bowling bowling) { DelScoreRuleForFrame plainScoreRule = x => x.Rolls.Sum(); for (int i=0;i<3;i++) { bowling.SetDelRuleForFrameIndex(plainScoreRule,i); } }
private static void SetTerrestrialScorerules(Bowling terrestrialBowling) { DelScoreRuleForFrame plainScoreRule = x => x.Rolls.Sum(); for (int i=0;i<10;i++) { terrestrialBowling.SetDelRuleForFrameIndex(plainScoreRule,i); } }