コード例 #1
0
ファイル: Stream2.cs プロジェクト: no1mann/Open-GHTCP
        public Stream2(Enum2 enum2_1, ushort ushort_0, bool bool_2, GenericAudioStream[] stream1_0) : base()
        {
            this.list_0    = new List <GenericAudioStream>();
            this.class12_0 = new Class12(new Interface5[0]);
            //base..ctor();
            this.enum2_0 = enum2_1;
            this.bool_1  = bool_2;
            this.list_0.AddRange(stream1_0);
            this.bool_0 = (stream1_0.Length == 1 && stream1_0[0].vmethod_0().short_0 == 1 && ushort_0 < 2);
            this.long_1 = 0L;
            this.long_0 = stream1_0[0].Length;
            int val = 0;
            int num = 0;

            for (int i = 0; i < stream1_0.Length; i++)
            {
                GenericAudioStream stream = stream1_0[i];
                val = Math.Max(val, stream.vmethod_0().int_0);
                if (this.bool_1)
                {
                    num += (int)stream.vmethod_0().short_0;
                }
                else
                {
                    num = Math.Max(num, (int)stream.vmethod_0().short_0);
                }
                stream.Position = this.long_1;
            }
            this.waveFormat_0 = new WaveFormat(val, (ushort_0 != 0) ? ((int)ushort_0) : Math.Min(num, Stream2.smethod_0(this.enum2_0) * (this.bool_1 ? stream1_0.Length : 1)));
            for (int j = 0; j < stream1_0.Length; j++)
            {
                GenericAudioStream stream2 = stream1_0[j];
                this.long_0 = Math.Max(this.long_0, Convert.ToInt64((double)(this.waveFormat_0.int_0 * (int)this.waveFormat_0.short_1) * stream2.vmethod_1().timeSpan_0.TotalSeconds));
            }
            this.int_2 = (int)this.waveFormat_0.short_0 << 2;
        }
コード例 #2
0
ファイル: Stream2.cs プロジェクト: no1mann/Open-GHTCP
 public Stream2(Enum2 enum2_1, ushort ushort_0, GenericAudioStream stream1_0, Interface5[] interface5_0) : base()
 {
     this.list_0    = new List <GenericAudioStream>();
     this.class12_0 = new Class12(new Interface5[0]);
     //base..ctor();
     this.enum2_0      = enum2_1;
     this.bool_1       = false;
     this.waveFormat_0 = new WaveFormat(stream1_0.vmethod_0().int_0, (ushort_0 != 0) ? ((int)ushort_0) : Math.Min((int)stream1_0.vmethod_0().short_0, Stream2.smethod_0(this.enum2_0)));
     this.list_0.Add(stream1_0);
     this.long_1        = 0L;
     stream1_0.Position = 0L;
     this.long_0        = Convert.ToInt64((double)(this.waveFormat_0.int_0 * (int)this.waveFormat_0.short_1) * stream1_0.vmethod_1().timeSpan_0.TotalSeconds);
     this.method_0(interface5_0);
     this.bool_0 = (stream1_0.vmethod_0().short_0 == 1 && ushort_0 < 2);
     this.int_2  = (int)this.waveFormat_0.short_0 << 2;
 }
コード例 #3
0
ファイル: Stream2.cs プロジェクト: no1mann/Open-GHTCP
        public override float[][] vmethod_5(int int_3)
        {
            if (this.long_1 >= this.long_0)
            {
                return(null);
            }
            int num = (int)(this.long_1 >> 2);

            if (this.bool_0)
            {
                float[][] array = this.list_0[0].vmethod_5(int_3);
                if (array == null)
                {
                    this.long_1 = this.long_0;
                    return(null);
                }
                this.class12_0.imethod_0(new Class13[]
                {
                    new Class13(num, array[0])
                });
                this.long_1 += (long)(array[0].Length * this.int_2);
                return(array);
            }
            else
            {
                int            num2  = 0;
                int            num3  = 0;
                List <Class13> list  = new List <Class13>();
                List <int>     list2 = new List <int>();
                int            i     = 0;
                while (i < this.list_0.Count)
                {
                    float[][] array2;
                    if (this.list_0[i].vmethod_0().int_0 < this.waveFormat_0.int_0)
                    {
                        array2 = this.list_0[i].vmethod_5((int)((double)int_3 * ((double)this.list_0[i].vmethod_0().int_0 / (double)this.waveFormat_0.int_0)));
                        if (array2 != null)
                        {
                            float float_ = (float)this.list_0[i].vmethod_0().int_0 / (float)this.waveFormat_0.int_0;
                            for (int j = 0; j < array2.Length; j++)
                            {
                                if ((this.enum2_0 & (Enum2)(1 << j)) != (Enum2)0)
                                {
                                    Class13 @class = new Class13(num / (int)this.waveFormat_0.short_0, array2[j]);
                                    Stream2.smethod_1(@class, float_);
                                    array2[j] = @class.float_0;
                                }
                            }
                            goto IL_19F;
                        }
                    }
                    else
                    {
                        array2 = this.list_0[i].vmethod_5(int_3);
                        if (array2 != null)
                        {
                            goto IL_19F;
                        }
                    }
IL_32F:
                    i++;
                    continue;
IL_19F:
                    if (!this.bool_1)
                    {
                        if (array2.Length < (int)this.waveFormat_0.short_0)
                        {
                            float[][] array3 = new float[(int)this.waveFormat_0.short_0][];
                            Array.Copy(array2, array3, array2.Length);
                            int k    = array2.Length;
                            int num4 = 0;
                            while (k < array3.Length)
                            {
                                if ((this.enum2_0 & (Enum2)(1 << k - array2.Length)) != (Enum2)0)
                                {
                                    array3[k] = new float[array2[num4].Length];
                                    Buffer.BlockCopy(array2[num4], 0, array3[k], 0, array2[num4].Length << 2);
                                }
                                k++;
                                num4 = (num4 + 1) % array2.Length;
                            }
                            array2 = array3;
                        }
                        num3 = 0;
                    }
                    for (int l = 0; l < array2.Length; l++)
                    {
                        if ((this.enum2_0 & (Enum2)(1 << l)) != (Enum2)0)
                        {
                            if (num3 >= list.Count)
                            {
                                list.Add(new Class13(num / (int)this.waveFormat_0.short_0, array2[l]));
                                list2.Add(1);
                                num2 = Math.Max(num2, array2[l].Length);
                            }
                            else
                            {
                                List <int> list3;
                                int        index;
                                (list3 = list2)[index = num3] = list3[index] + 1;
                                Class13 class2 = list[num3];
                                Class13 class3 = new Class13(num / (int)this.waveFormat_0.short_0, array2[l]);
                                if (num2 < array2[l].Length)
                                {
                                    Stream2.smethod_2(class3, class2);
                                    list[num3] = class3;
                                    num2       = array2[l].Length;
                                }
                                else
                                {
                                    Stream2.smethod_2(class2, class3);
                                }
                            }
                            num3 = (num3 + 1) % (int)this.waveFormat_0.short_0;
                        }
                    }
                    goto IL_32F;
                }
                if (list.Count == 0)
                {
                    this.long_1 = this.long_0;
                    return(null);
                }
                int num5 = 0;
                while (num5 < list.Count && list2[num5] > 1)
                {
                    Stream2.smethod_3(list[num5], 1f / (float)list2[num5]);
                    num5++;
                }
                this.class12_0.imethod_0(list.ToArray());
                float[][] array4 = new float[list.Count][];
                for (int m = 0; m < array4.Length; m++)
                {
                    array4[m] = list[m].float_0;
                }
                this.long_1 += (long)(num2 * this.int_2);
                return(array4);
            }
        }
コード例 #4
0
ファイル: Class248.cs プロジェクト: ExileLord/Open-GHTCP
 public override void vmethod_0()
 {
     if (this.class323_0 != null)
     {
         KeyGenerator.smethod_9(this.string_2 + "music\\" + this.string_1 + ".dat.xen", this.class323_0.data);
         KeyGenerator.smethod_19(this.string_3, this.string_2 + "music\\" + this.string_1 + ".fsb.xen", true);
     }
     else
     {
         List<string> list = new List<string>();
         List<Stream> list2 = new List<Stream>();
         GenericAudioStream stream3;
         if (this.string_0.Length == 1)
         {
             Stream stream;
             if (!Class248.bool_3 && AudioManager.smethod_1(this.string_0[0]) == AudioTypeEnum.const_1)
             {
                 stream = File.OpenRead(this.string_0[0]);
             }
             else
             {
                 stream = new Stream27();
                 Stream16.smethod_0(AudioManager.getAudioStream(this.string_0[0]), stream, 44100, 128);
             }
             stream.Position = 0L;
             list.Add(this.string_1 + "_song");
             list2.Add(stream);
             list.Add(this.string_1 + "_guitar");
             if (Class248.bool_2)
             {
                 Stream stream2 = new Stream27();
                 Stream16.smethod_1(stream2, AudioManager.smethod_2(this.string_0[0]), 128);
                 list2.Add(stream2);
             }
             else
             {
                 list2.Add(stream);
             }
             stream3 = AudioManager.smethod_5(stream);
         }
         else
         {
             List<GenericAudioStream> list3 = new List<GenericAudioStream>();
             string[] array = new string[]
             {
                 "_song",
                 "_guitar",
                 "_rhythm",
                 "_coop_song",
                 "_coop_guitar",
                 "_coop_rhythm"
             };
             for (int i = 0; i < this.string_0.Length; i++)
             {
                 if (this.string_0[i] != null && !this.string_0[i].Equals("") && File.Exists(this.string_0[i]))
                 {
                     Stream stream4;
                     if (!Class248.bool_3 && AudioManager.smethod_1(this.string_0[i]) == AudioTypeEnum.const_1)
                     {
                         stream4 = File.OpenRead(this.string_0[i]);
                     }
                     else
                     {
                         stream4 = new Stream27();
                         Stream16.smethod_0(AudioManager.getAudioStream(this.string_0[i]), stream4, 44100, 128);
                     }
                     stream4.Position = 0L;
                     list.Add(this.string_1 + array[i]);
                     list2.Add(stream4);
                     if ((this.string_0.Length == 6) ? (i >= 3) : (i < 3))
                     {
                         list3.Add(AudioManager.smethod_5(stream4));
                     }
                 }
             }
             stream3 = new Stream2(list3.ToArray());
             float num = 0f;
             Stream3 stream5 = new Stream3(stream3, this.timeSpan_0, this.timeSpan_1);
             float[][] array2 = stream5.vmethod_5(100);
             while (array2 != null && array2.Length > 0)
             {
                 float[][] array3 = array2;
                 for (int j = 0; j < array3.Length; j++)
                 {
                     float[] array4 = array3[j];
                     float[] array5 = array4;
                     for (int k = 0; k < array5.Length; k++)
                     {
                         float value = array5[k];
                         float num2 = Math.Abs(value);
                         if (num2 > num)
                         {
                             num = num2;
                         }
                     }
                 }
                 array2 = stream5.vmethod_5(100);
             }
             (stream3 as Stream2).method_0(new Interface5[]
             {
                 new Class174(3, 1f / num)
             });
         }
         WaveFormat waveFormat = stream3.vmethod_0();
         TimeSpan t = new TimeSpan(0, 0, 1);
         Stream stream6 = new Stream27();
         Stream16.smethod_0(new Stream2(new Stream3(stream3, this.timeSpan_0, this.timeSpan_1), new Interface5[]
         {
             new Class173(Class173.Enum26.const_0, new Struct11[]
             {
                 new Struct11(0, waveFormat.method_1(t))
             }),
             new Class173(Class173.Enum26.const_1, new Struct11[]
             {
                 new Struct11(waveFormat.method_1(this.timeSpan_1 - this.timeSpan_0 - t), waveFormat.method_1(this.timeSpan_1 - this.timeSpan_0))
             })
         }), stream6, 44100, 128);
         list.Add(this.string_1 + "_preview");
         list2.Add(stream6);
         new zzQbSongObject((int)ns20.FSBClass2.smethod_0(this.string_2 + "music\\" + this.string_1 + ".fsb.xen", list2.ToArray()), list.ToArray()).method_2(this.string_2 + "music\\" + this.string_1 + ".dat.xen");
     }
     GC.Collect();
 }