コード例 #1
0
ファイル: SplineEditor.cs プロジェクト: nobnak/nobnak
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();

            var curve = (Spline)target;
            var cps = (curve.cps == null) ? (curve.cps = new Spline.ControlPoint[0]) : curve.cps;

            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Add")) {
                var size = 5f;
                var pos = (_iSelectedCP >= 0) ? curve.Position(_iSelectedCP + 0.5f)
                    : (size * Random.onUnitSphere);
                var newCP = new Spline.ControlPoint(){ position = pos };

                if (0 <= _iSelectedCP && _iSelectedCP < cps.Length)
                    nobnak.Collection.Array.Insert(ref cps, newCP, _iSelectedCP + 1);
                else
                    nobnak.Collection.Array.Insert(ref cps, newCP, cps.Length);
                curve.cps = cps;
                _iSelectedCP++;
                EditorUtility.SetDirty(curve);
            }
            if (GUILayout.Button("Remove")) {
                if (0 <= _iSelectedCP && _iSelectedCP < cps.Length) {
                    nobnak.Collection.Array.Remove(ref cps, _iSelectedCP);
                }
                curve.cps = cps;
                _iSelectedCP--;
                EditorUtility.SetDirty(curve);
            }
            EditorGUILayout.EndHorizontal();
        }
コード例 #2
0
ファイル: SplineEditor.cs プロジェクト: nobnak/nobnak
        void OnSceneGUI()
        {
            var curve = (Spline)target;
            var rot   = Quaternion.identity;

            var cps = curve.cps;

            if (cps != null && cps.Length > 0)
            {
                for (var i = 0; i < cps.Length; i++)
                {
                    var cp    = cps[i];
                    var cpPos = cp.position;
                    var size  = HandleUtility.GetHandleSize(cpPos);
                    Handles.color = Color.white;
                    if (i == 0)
                    {
                        Handles.color = Color.green;
                    }
                    else if (i == (cps.Length - 1))
                    {
                        Handles.color = Color.red;
                    }
                    if (Handles.Button(cpPos, rot, size * SCALE_GUI, size * SCALE_PICK, Handles.DotCap))
                    {
                        _iSelectedCP = i;
                        Repaint();
                    }
                }
            }

            Spline.ControlPoint selectedCP = null;
            if (0 <= _iSelectedCP && cps != null && _iSelectedCP < cps.Length)
            {
                selectedCP = cps[_iSelectedCP];
            }
            else
            {
                _iSelectedCP = -1;
            }

            if (selectedCP != null)
            {
                EditorGUI.BeginChangeCheck();
                var pos = Handles.DoPositionHandle(selectedCP.position, rot);
                if (EditorGUI.EndChangeCheck())
                {
                    selectedCP.position = pos;
                    EditorUtility.SetDirty(curve);
                }
            }
        }
コード例 #3
0
ファイル: SplineEditor.cs プロジェクト: nobnak/nobnak
        public override void OnInspectorGUI()
        {
            DrawDefaultInspector();

            var curve = (Spline)target;
            var cps   = (curve.cps == null) ? (curve.cps = new Spline.ControlPoint[0]) : curve.cps;

            EditorGUILayout.BeginHorizontal();
            if (GUILayout.Button("Add"))
            {
                var size = 5f;
                var pos  = (_iSelectedCP >= 0) ? curve.Position(_iSelectedCP + 0.5f)
                                        : (size * Random.onUnitSphere);
                var newCP = new Spline.ControlPoint()
                {
                    position = pos
                };

                if (0 <= _iSelectedCP && _iSelectedCP < cps.Length)
                {
                    nobnak.Collection.Array.Insert(ref cps, newCP, _iSelectedCP + 1);
                }
                else
                {
                    nobnak.Collection.Array.Insert(ref cps, newCP, cps.Length);
                }
                curve.cps = cps;
                _iSelectedCP++;
                EditorUtility.SetDirty(curve);
            }
            if (GUILayout.Button("Remove"))
            {
                if (0 <= _iSelectedCP && _iSelectedCP < cps.Length)
                {
                    nobnak.Collection.Array.Remove(ref cps, _iSelectedCP);
                }
                curve.cps = cps;
                _iSelectedCP--;
                EditorUtility.SetDirty(curve);
            }
            EditorGUILayout.EndHorizontal();
        }