private UITableCell CreateLabel(string text, int i) { UILabel label = NGUIUtil.InstantiateWidget(grid.transform, titleLabelPrefab.gameObject).GetComponent <UILabel>(); label.name = "Title" + i; label.SetText(text); label.MarkAsChanged(); label.gameObject.SetActive(true); UILabelCell cell = label.gameObject.AddComponent <UILabelCell>(); cell.label = label; return(cell); }
private bool DrawTest() { showTest = EditorGUILayout.Foldout(showTest, "Test"); bool changed = false; if (showTest) { EditorGUI.indentLevel += 2; EditorGUIUtil.ObjectField <UIFont>("Font", ref testFont, true); int row = grid.rowCount; int col = grid.columnCount; if (EditorGUIUtil.IntField("Font Size", ref fontSize, GUILayout.ExpandWidth(false))) { for (int r = 0; r < row; r++) { for (int c = 0; c < col; c++) { UILabel label = grid.GetCell(r, c).GetComponent <UILabel>(); if (label != null) { label.transform.localScale = new Vector3(fontSize, fontSize, 1); } } } } if (EditorGUIUtil.ColorField("Font Color", ref fontColor, GUILayout.ExpandWidth(false))) { for (int r = grid.rowHeader; r < row; r++) { for (int c = grid.columnHeader; c < col; c++) { UILabel label = grid.GetCell(r, c).GetComponent <UILabel>(); if (label != null) { label.color = fontColor; label.MarkAsChanged(); } } } } Array.Resize(ref testStrings, grid.maxPerLine); for (int i = 0; i < grid.maxPerLine; i++) { EditorGUIUtil.TextField(i.ToString(), ref testStrings[i], GUILayout.ExpandWidth(false)); } GUI.enabled = testFont != null; if (GUILayout.Button("Fill Data")) { for (int r = grid.rowHeader; r < row; r++) { for (int c = grid.columnHeader; c < col; c++) { UITableCell cell = grid.GetCell(r, c); if (cell == null) { UILabel label = NGUITools.AddWidget <UILabel>(grid.gameObject); label.bitmapFont = testFont; label.name = "__TEST__"; label.SetText(testStrings[grid.isHorizontal?c:r]); label.transform.localScale = new Vector3(fontSize, fontSize, 1); label.color = fontColor; label.MarkAsChanged(); UILabelCell lc = label.gameObject.AddComponent <UILabelCell>(); lc.label = label; grid.SetCell(r, c, lc); } } } changed = true; } GUI.enabled = true; EditorGUI.indentLevel -= 2; } return(changed); }