public bool Intersects2d(Circle circle) { PointSet pointSet = this.method_1(circle); return(pointSet != null && pointSet.Count != 0); }
public bool Intersects2d(Ellipse ellipse) { PointSet pointSet = this.method_2(ellipse); return(pointSet != null && pointSet.Count != 0); }
public bool Intersects2d(Triangle triangle) { PointSet pointSet = this.method_0(triangle); return(pointSet != null && pointSet.Count != 0); }