コード例 #1
0
ファイル: Block.cs プロジェクト: yakimbab/WaveguideDesigner
        internal Block(string name, bool checkName, IList <EntityObject> entities, IList <AttributeDefinition> attributes)
            : base(name, DxfObjectCode.Block, checkName)
        {
            if (string.IsNullOrEmpty(name))
            {
                throw new ArgumentNullException(nameof(name));
            }

            this.reserved = string.Equals(name, DefaultModelSpaceName, StringComparison.OrdinalIgnoreCase);
            this.readOnly = this.reserved || name.StartsWith(DefaultPaperSpaceName, StringComparison.OrdinalIgnoreCase);

            this.description = string.Empty;
            this.origin      = Vector3.Zero;
            this.layer       = Layer.Default;
            this.xrefFile    = string.Empty;

            this.entities = new EntityCollection();
            this.entities.BeforeAddItem    += this.Entities_BeforeAddItem;
            this.entities.AddItem          += this.Entities_AddItem;
            this.entities.BeforeRemoveItem += this.Entities_BeforeRemoveItem;
            this.entities.RemoveItem       += this.Entities_RemoveItem;

            this.attributes = new AttributeDefinitionDictionary();
            this.attributes.BeforeAddItem    += this.AttributeDefinitions_BeforeAddItem;
            this.attributes.AddItem          += this.AttributeDefinitions_ItemAdd;
            this.attributes.BeforeRemoveItem += this.AttributeDefinitions_BeforeRemoveItem;
            this.attributes.RemoveItem       += this.AttributeDefinitions_RemoveItem;

            this.owner = new BlockRecord(name);
            this.flags = BlockTypeFlags.None;
            this.end   = new EndBlock
            {
                Owner = this.owner
            };

            if (entities != null)
            {
                this.entities.AddRange(entities);
            }
            if (attributes != null)
            {
                this.attributes.AddRange(attributes);
            }
        }
コード例 #2
0
ファイル: Block.cs プロジェクト: WKleinschmit/netDxf
        internal Block(string name, IEnumerable <EntityObject> entities, IEnumerable <AttributeDefinition> attributes, bool checkName)
            : base(name, DxfObjectCode.Block, checkName)
        {
            if (string.IsNullOrEmpty(name))
            {
                throw new ArgumentNullException(nameof(name));
            }

            IsReserved     = string.Equals(name, DefaultModelSpaceName, StringComparison.OrdinalIgnoreCase);
            forInternalUse = name.StartsWith("*");
            description    = string.Empty;
            origin         = Vector3.Zero;
            layer          = Layer.Default;
            xrefFile       = string.Empty;
            Owner          = new BlockRecord(name);
            flags          = BlockTypeFlags.None;
            end            = new EndBlock(this);

            this.entities = new EntityCollection();
            this.entities.BeforeAddItem    += Entities_BeforeAddItem;
            this.entities.AddItem          += Entities_AddItem;
            this.entities.BeforeRemoveItem += Entities_BeforeRemoveItem;
            this.entities.RemoveItem       += Entities_RemoveItem;
            if (entities != null)
            {
                this.entities.AddRange(entities);
            }

            this.attributes = new AttributeDefinitionDictionary();
            this.attributes.BeforeAddItem    += AttributeDefinitions_BeforeAddItem;
            this.attributes.AddItem          += AttributeDefinitions_ItemAdd;
            this.attributes.BeforeRemoveItem += AttributeDefinitions_BeforeRemoveItem;
            this.attributes.RemoveItem       += AttributeDefinitions_RemoveItem;
            if (attributes != null)
            {
                this.attributes.AddRange(attributes);
            }
        }
コード例 #3
0
ファイル: Block.cs プロジェクト: 3DInstruments/Kaliber3D
        internal Block(string name, bool checkName, ICollection<EntityObject> entities, ICollection<AttributeDefinition> attributes)
            : base(name, DxfObjectCode.Block, checkName)
        {
            if (string.IsNullOrEmpty(name))
                throw new ArgumentNullException("name");

            this.reserved = name.Equals(DefaultModelSpaceName, StringComparison.OrdinalIgnoreCase);
            this.readOnly = this.reserved || name.StartsWith(DefaultPaperSpaceName, StringComparison.OrdinalIgnoreCase);

            this.description = string.Empty;
            this.position = Vector3.Zero;
            this.layer = Layer.Default;

            this.entities = new EntityCollection();
            this.entities.BeforeAddItem += this.Entities_BeforeAddItem;
            this.entities.AddItem += this.Entities_AddItem;
            this.entities.BeforeRemoveItem += this.Entities_BeforeRemoveItem;
            this.entities.RemoveItem += this.Entities_RemoveItem;

            this.attributes = new AttributeDefinitionDictionary();
            this.attributes.BeforeAddItem += this.AttributeDefinitions_BeforeAddItem;
            this.attributes.AddItem += this.AttributeDefinitions_ItemAdd;
            this.attributes.BeforeRemoveItem += this.AttributeDefinitions_BeforeRemoveItem;
            this.attributes.RemoveItem += this.AttributeDefinitions_RemoveItem;

            this.owner = new BlockRecord(name);
            this.flags = BlockTypeFlags.None;
            this.end = new EndBlock
            {
                Owner = this.owner
            };

            if (entities != null) this.entities.AddRange(entities);
            if (attributes != null) this.attributes.AddRange(attributes);
        }
コード例 #4
0
ファイル: DxfReader.cs プロジェクト: 3DInstruments/Kaliber3D
        private Block ReadBlock()
        {
            Debug.Assert(this.chunk.ReadString() == DxfObjectCode.BeginBlock);

            BlockRecord blockRecord;
            Layer layer = Layer.Default;
            string name = string.Empty;
            string handle = string.Empty;
            BlockTypeFlags type = BlockTypeFlags.None;
            Vector3 basePoint = Vector3.Zero;
            List<EntityObject> entities = new List<EntityObject>();
            List<AttributeDefinition> attDefs = new List<AttributeDefinition>();

            this.chunk.Next();
            while (this.chunk.Code != 0)
            {
                switch (this.chunk.Code)
                {
                    case 5:
                        handle = this.chunk.ReadString();
                        this.chunk.Next();
                        break;
                    case 8:
                        string layerName = this.DecodeEncodedNonAsciiCharacters(this.chunk.ReadString());
                        layer = this.GetLayer(layerName);
                        this.chunk.Next();
                        break;
                    case 2:
                        name = this.DecodeEncodedNonAsciiCharacters(this.chunk.ReadString());
                        this.chunk.Next();
                        break;
                    case 70:
                        type = (BlockTypeFlags) this.chunk.ReadShort();
                        this.chunk.Next();
                        break;
                    case 10:
                        basePoint.X = this.chunk.ReadDouble();
                        this.chunk.Next();
                        break;
                    case 20:
                        basePoint.Y = this.chunk.ReadDouble();
                        this.chunk.Next();
                        break;
                    case 30:
                        basePoint.Z = this.chunk.ReadDouble();
                        this.chunk.Next();
                        break;
                    case 3:
                        //I don't know the reason of these duplicity since code 2 also contains the block name
                        //The program EASE exports code 3 with an empty string (use it or don't use it but do NOT mix information)
                        //name = dxfPairInfo.Value;
                        this.chunk.Next();
                        break;
                    default:
                        this.chunk.Next();
                        break;
                }
            }

            // read block entities
            while (this.chunk.ReadString() != DxfObjectCode.EndBlock)
            {
                EntityObject entity = this.ReadEntity(true);
                if (entity != null)
                {
                    AttributeDefinition attDef = entity as AttributeDefinition;
                    if (attDef != null)
                        attDefs.Add(attDef);
                    else
                        entities.Add(entity);
                }
            }

            // read the end block object until a new element is found
            this.chunk.Next();
            string endBlockHandle = string.Empty;
            while (this.chunk.Code != 0)
            {
                switch (this.chunk.Code)
                {
                    case 5:
                        endBlockHandle = this.chunk.ReadString();
                        this.chunk.Next();
                        break;
                    case 8:
                        // the EndBlock layer and the Block layer are the same
                        this.chunk.Next();
                        break;
                    default:
                        this.chunk.Next();
                        break;
                }
            }

            if (!this.blockRecords.TryGetValue(name, out blockRecord))
                throw new DxfTableException(DxfObjectCode.BlockRecordTable, "The block record " + name + " is not defined");

            EndBlock end = new EndBlock
            {
                Handle = endBlockHandle,
                Owner = blockRecord,
            };

            Block block = new Block(name, false, null, null)
            {
                Handle = handle,
                Owner = blockRecord,
                Position = basePoint,
                Layer = layer,
                Flags = type,
                End = end
            };

            if (name.StartsWith(Block.DefaultPaperSpaceName, StringComparison.OrdinalIgnoreCase))
            {
                // the dxf is not consistent with the way they handle entities that belong to different paper spaces.
                // While the entities of *Paper_Space block are stored in the ENTITIES section as the *Model_Space,
                // the list of entities in *Paper_Space# are stored in the block definition itself.
                // As all this entities do not need an insert entity to have a visual representation,
                // they will be stored in the global entities lists together with the rest of the entities of *Model_Space and *Paper_Space
                foreach (EntityObject entity in entities)
                    this.entityList.Add(entity, blockRecord.Handle);

                // this kind of blocks do not store attribute definitions
            }
            else
            {
                // add attribute definitions
                foreach (AttributeDefinition attDef in attDefs)
                {
                    // AutoCAD allows duplicate tags in attribute definitions, but this library does not having duplicate tags is not recommended in any way,
                    // since there will be no way to know which is the definition associated to the insert attribute
                    if(!block.AttributeDefinitions.ContainsTag(attDef.Tag))
                        block.AttributeDefinitions.Add(attDef);
                }
                // block entities for post processing (MLines and Images references other objects (MLineStyle and ImageDef) that will be defined later
                this.blockEntities.Add(block, entities);
            }

            return block;
        }