コード例 #1
0
ファイル: ToolsetState.cs プロジェクト: 3F/IeXod
 /// <summary>
 /// Internal constructor
 /// </summary>
 /// <param name="engine"></param>
 /// <param name="toolset"></param>
 internal ToolsetState(Engine engine, Toolset toolset)
     : this(engine,
            toolset,
            new GetFiles(Directory.GetFiles),
            new LoadXmlFromPath(ToolsetState.LoadXmlDocumentFromPath)
            )
 {
 }
コード例 #2
0
ファイル: ToolsetState.cs プロジェクト: 3F/IeXod
        /// <summary>
        /// Additional constructor to make unit testing the TaskRegistry support easier
        /// </summary>
        /// <remarks>
        /// Internal for unit test purposes only.
        /// </remarks>
        /// <param name="engine"></param>
        /// <param name="toolset"></param>
        /// <param name="getFiles"></param>
        /// <param name="loadXmlFromPath"></param>
        internal ToolsetState(Engine engine,
                              Toolset toolset,
                              GetFiles getFiles,
                              LoadXmlFromPath loadXmlFromPath
                              )
        {
            this.parentEngine    = engine;
            this.loggingServices = engine.LoggingServices;

            ErrorUtilities.VerifyThrowArgumentNull(toolset, "toolset");
            this.toolset = toolset;

            this.getFiles        = getFiles;
            this.loadXmlFromPath = loadXmlFromPath;
        }
コード例 #3
0
ファイル: ToolsetReader.cs プロジェクト: 3F/IeXod
 /// <summary>
 /// Reads all the toolsets and populates the given ToolsetCollection with them
 /// </summary>
 /// <param name="toolsets"></param>
 /// <param name="globalProperties"></param>
 /// <param name="initialProperties"></param>
 /// <param name="accumulateProperties"></param>
 private void ReadEachToolset(ToolsetCollection toolsets,
                              BuildPropertyGroup globalProperties,
                              BuildPropertyGroup initialProperties,
                              bool accumulateProperties)
 {
     foreach (PropertyDefinition toolsVersion in ToolsVersions)
     {
         // We clone here because we don't want to interfere with the evaluation
         // of subsequent Toolsets; otherwise, properties found during the evaluation
         // of this Toolset would be persisted in initialProperties and appear
         // to later Toolsets as Global or Environment properties from the Engine.
         BuildPropertyGroup initialPropertiesClone = initialProperties.Clone(true /* deep clone */);
         Toolset            toolset = ReadToolset(toolsVersion, globalProperties, initialPropertiesClone, accumulateProperties);
         if (toolset != null)
         {
             toolsets.Add(toolset);
         }
     }
 }
コード例 #4
0
ファイル: ToolsetReader.cs プロジェクト: 3F/IeXod
        /// <summary>
        /// Reads the settings for a specified tools version
        /// </summary>
        /// <param name="toolsVersion"></param>
        /// <param name="globalProperties"></param>
        /// <param name="initialProperties"></param>
        /// <param name="accumulateProperties"></param>
        /// <returns></returns>
        private Toolset ReadToolset(PropertyDefinition toolsVersion,
                                    BuildPropertyGroup globalProperties,
                                    BuildPropertyGroup initialProperties,
                                    bool accumulateProperties)
        {
            // Initial properties is the set of properties we're going to use to expand property expressions like $(foo)
            // in the values we read out of the registry or config file. We'll add to it as we pick up properties (including binpath)
            // from the registry or config file, so that properties there can be referenced in values below them.
            // After processing all the properties, we don't need initialProperties anymore.
            string             toolsPath  = null;
            string             binPath    = null;
            BuildPropertyGroup properties = new BuildPropertyGroup();

            IEnumerable <PropertyDefinition> rawProperties = GetPropertyDefinitions(toolsVersion.Name);
            Expander expander = new Expander(initialProperties);

            foreach (PropertyDefinition property in rawProperties)
            {
                if (0 == String.Compare(property.Name, ReservedPropertyNames.toolsPath, StringComparison.OrdinalIgnoreCase))
                {
                    toolsPath = ExpandProperty(property, expander);
                    toolsPath = ExpandRelativePathsRelativeToExeLocation(toolsPath);

                    if (accumulateProperties)
                    {
                        SetProperty
                        (
                            new PropertyDefinition(ReservedPropertyNames.toolsPath, toolsPath, property.Source),
                            initialProperties,
                            globalProperties
                        );
                    }
                }
                else if (0 == String.Compare(property.Name, ReservedPropertyNames.binPath, StringComparison.OrdinalIgnoreCase))
                {
                    binPath = ExpandProperty(property, expander);
                    binPath = ExpandRelativePathsRelativeToExeLocation(binPath);

                    if (accumulateProperties)
                    {
                        SetProperty
                        (
                            new PropertyDefinition(ReservedPropertyNames.binPath, binPath, property.Source),
                            initialProperties,
                            globalProperties
                        );
                    }
                }
                else if (ReservedPropertyNames.IsReservedProperty(property.Name))
                {
                    // We don't allow toolsets to define reserved properties
                    string baseMessage = ResourceUtilities.FormatResourceString("CannotModifyReservedProperty", property.Name);
                    InvalidToolsetDefinitionException.Throw("InvalidPropertyNameInToolset", property.Name, property.Source, baseMessage);
                }
                else
                {
                    // It's an arbitrary property
                    string             propertyValue    = ExpandProperty(property, expander);
                    PropertyDefinition expandedProperty = new PropertyDefinition(property.Name, propertyValue, property.Source);

                    SetProperty(expandedProperty, properties, globalProperties);

                    if (accumulateProperties)
                    {
                        SetProperty(expandedProperty, initialProperties, globalProperties);
                    }
                }

                if (accumulateProperties)
                {
                    expander = new Expander(initialProperties);
                }
            }

            // All tools versions must specify a value for MSBuildToolsPath (or MSBuildBinPath)
            if (String.IsNullOrEmpty(toolsPath) && String.IsNullOrEmpty(binPath))
            {
                InvalidToolsetDefinitionException.Throw("MSBuildToolsPathIsNotSpecified", toolsVersion.Name, toolsVersion.Source);
            }

            // If both MSBuildBinPath and MSBuildToolsPath are present, they must be the same
            if (toolsPath != null && binPath != null && !toolsPath.Equals(binPath, StringComparison.OrdinalIgnoreCase))
            {
                return(null);
            }

            Toolset toolset = null;

            try
            {
                toolset = new Toolset(toolsVersion.Name, toolsPath == null ? binPath : toolsPath, properties);
            }
            catch (ArgumentException e)
            {
                InvalidToolsetDefinitionException.Throw("ErrorCreatingToolset", toolsVersion.Name, e.Message);
            }

            return(toolset);
        }
コード例 #5
0
ファイル: ToolsetReader.cs プロジェクト: 3F/IeXod
        /// <summary>
        /// Gathers toolset data from the registry and configuration file, if any.
        /// NOTE:  this method is internal for unit testing purposes only.
        /// </summary>
        /// <param name="toolsets"></param>
        /// <param name="registryReader"></param>
        /// <param name="configurationReader"></param>
        /// <param name="globalProperties"></param>
        /// <param name="initialProperties"></param>
        /// <param name="locations"></param>
        /// <returns></returns>
        internal static string ReadAllToolsets(ToolsetCollection toolsets,
                                               ToolsetRegistryReader registryReader,
                                               ToolsetConfigurationReader configurationReader,
                                               BuildPropertyGroup globalProperties,
                                               BuildPropertyGroup initialProperties,
                                               ToolsetDefinitionLocations locations)
        {
            // The 2.0 .NET Framework installer did not write a ToolsVersion key for itself in the registry.
            // The 3.5 installer writes one for 2.0, but 3.5 might not be installed.
            // The 4.0 and subsequent installers can't keep writing the 2.0 one, because (a) it causes SxS issues and (b) we
            // don't want it unless 2.0 is installed.
            // So if the 2.0 framework is actually installed, and we're reading the registry, create a toolset for it.
            // The registry and config file can overwrite it.
            if (
                ((locations & ToolsetDefinitionLocations.Registry) != 0) &&
                !toolsets.Contains("2.0") &&
                FrameworkLocationHelper.PathToDotNetFrameworkV20 != null
                )
            {
                Toolset synthetic20Toolset = new Toolset("2.0", FrameworkLocationHelper.PathToDotNetFrameworkV20, initialProperties);
                toolsets.Add(synthetic20Toolset);
            }

            // The ordering here is important because the configuration file should have greater precedence
            // than the registry
            string defaultToolsVersionFromRegistry = null;

            ToolsetRegistryReader registryReaderToUse = null;

            if ((locations & ToolsetDefinitionLocations.Registry) == ToolsetDefinitionLocations.Registry)
            {
                registryReaderToUse = registryReader == null ? new ToolsetRegistryReader() : registryReader;
                // We do not accumulate properties when reading them from the registry, because the order
                // in which values are returned to us is essentially random: so we disallow one property
                // in the registry to refer to another also in the registry
                defaultToolsVersionFromRegistry =
                    registryReaderToUse.ReadToolsets(toolsets, globalProperties, initialProperties, false /* do not accumulate properties */);
            }

            string defaultToolsVersionFromConfiguration = null;

            ToolsetConfigurationReader configurationReaderToUse = null;

            if ((locations & ToolsetDefinitionLocations.ConfigurationFile) == ToolsetDefinitionLocations.ConfigurationFile)
            {
                if (configurationReader == null && ConfigurationFileMayHaveToolsets())
                {
                    // We haven't been passed in a fake configuration reader by a unit test,
                    // and it looks like we have a .config file to read, so create a real
                    // configuration reader
                    configurationReader = new ToolsetConfigurationReader();
                }

                if (configurationReader != null)
                {
                    configurationReaderToUse = configurationReader == null ? new ToolsetConfigurationReader() : configurationReader;
                    // Accumulation of properties is okay in the config file because it's deterministically ordered
                    defaultToolsVersionFromConfiguration =
                        configurationReaderToUse.ReadToolsets(toolsets, globalProperties, initialProperties, true /* accumulate properties */);
                }
            }

            // We'll use the default from the configuration file if it was specified, otherwise we'll try
            // the one from the registry.  It's possible (and valid) that neither the configuration file
            // nor the registry specify a default, in which case we'll just return null.
            string defaultToolsVersion = defaultToolsVersionFromConfiguration ?? defaultToolsVersionFromRegistry;

            // If we got a default version from the registry or config file, and it
            // actually exists, fine.
            // Otherwise we have to come up with one.
            if (defaultToolsVersion == null || !toolsets.Contains(defaultToolsVersion))
            {
                // We're going to choose a hard coded default tools version of 2.0.
                defaultToolsVersion = Constants.defaultToolsVersion;

                // But don't overwrite any existing tools path for this default we're choosing.
                if (!toolsets.Contains(Constants.defaultToolsVersion))
                {
                    // There's no tools path already for 2.0, so use the path to the v2.0 .NET Framework.
                    // If an old-fashioned caller sets BinPath property, or passed a BinPath to the constructor,
                    // that will overwrite what we're setting here.
                    ErrorUtilities.VerifyThrow(Constants.defaultToolsVersion == "2.0", "Getting 2.0 FX path so default should be 2.0");
                    string pathToFramework = FrameworkLocationHelper.PathToDotNetFrameworkV20;

                    // We could not find the default toolsversion because it was not installed on the machine. Fallback to the
                    // one we expect to always be there when running msbuild 4.0.
                    if (pathToFramework == null)
                    {
                        pathToFramework     = FrameworkLocationHelper.PathToDotNetFrameworkV40;
                        defaultToolsVersion = Constants.defaultFallbackToolsVersion;
                    }

                    // Again don't overwrite any existing tools path for this default we're choosing.
                    if (!toolsets.Contains(defaultToolsVersion))
                    {
                        Toolset defaultToolset = new Toolset(defaultToolsVersion, pathToFramework, initialProperties);
                        toolsets.Add(defaultToolset);
                    }
                }
            }

            return(defaultToolsVersion);
        }