/// <summary> /// updates an already existing object /// </summary> public virtual void UpdateObject(int par1, object par2Obj) { WatchableObject watchableobject = (WatchableObject)WatchedObjects[par1]; if (!par2Obj.Equals(watchableobject.GetObject())) { watchableobject.SetObject(par2Obj); watchableobject.SetWatching(true); ObjectChanged = true; } }
public virtual void UpdateWatchedObjectsFromList(List <WatchableObject> par1List) { foreach (WatchableObject watchableobject in par1List) { WatchableObject watchableobject1 = WatchedObjects[Convert.ToInt32(watchableobject.GetDataValueId())]; if (watchableobject1 != null) { watchableobject1.SetObject(watchableobject.GetObject()); } } }