コード例 #1
0
        public WorldInfo(NBTTagCompound par1NBTTagCompound)
        {
            TerrainType = WorldType.DEFAULT;
            Hardcore    = false;
            RandomSeed  = par1NBTTagCompound.GetLong("RandomSeed");

            if (par1NBTTagCompound.HasKey("generatorName"))
            {
                string s = par1NBTTagCompound.GetString("generatorName");
                TerrainType = WorldType.ParseWorldType(s);

                if (TerrainType == null)
                {
                    TerrainType = WorldType.DEFAULT;
                }
                else if (TerrainType.Func_48626_e())
                {
                    int i = 0;

                    if (par1NBTTagCompound.HasKey("generatorVersion"))
                    {
                        i = par1NBTTagCompound.GetInteger("generatorVersion");
                    }

                    TerrainType = TerrainType.Func_48629_a(i);
                }
            }

            GameType = par1NBTTagCompound.GetInteger("GameType");

            if (par1NBTTagCompound.HasKey("MapFeatures"))
            {
                MapFeaturesEnabled = par1NBTTagCompound.Getbool("MapFeatures");
            }
            else
            {
                MapFeaturesEnabled = true;
            }

            SpawnX         = par1NBTTagCompound.GetInteger("SpawnX");
            SpawnY         = par1NBTTagCompound.GetInteger("SpawnY");
            SpawnZ         = par1NBTTagCompound.GetInteger("SpawnZ");
            WorldTime      = par1NBTTagCompound.GetLong("Time");
            LastTimePlayed = par1NBTTagCompound.GetLong("LastPlayed");
            SizeOnDisk     = par1NBTTagCompound.GetLong("SizeOnDisk");
            LevelName      = par1NBTTagCompound.GetString("LevelName");
            SaveVersion    = par1NBTTagCompound.GetInteger("version");
            RainTime       = par1NBTTagCompound.GetInteger("rainTime");
            Raining        = par1NBTTagCompound.Getbool("raining");
            ThunderTime    = par1NBTTagCompound.GetInteger("thunderTime");
            Thundering     = par1NBTTagCompound.Getbool("thundering");
            Hardcore       = par1NBTTagCompound.Getbool("hardcore");

            if (par1NBTTagCompound.HasKey("Player"))
            {
                PlayerTag = par1NBTTagCompound.GetCompoundTag("Player");
                Dimension = PlayerTag.GetInteger("Dimension");
            }
        }
コード例 #2
0
 /// <summary>
 /// Reads a tile entity from NBT.
 /// </summary>
 public override void ReadFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadFromNBT(par1NBTTagCompound);
     StoredBlockID     = par1NBTTagCompound.GetInteger("blockId");
     StoredMetadata    = par1NBTTagCompound.GetInteger("blockData");
     StoredOrientation = par1NBTTagCompound.GetInteger("facing");
     LastProgress      = Progress = par1NBTTagCompound.GetFloat("progress");
     Extending         = par1NBTTagCompound.Getbool("extending");
 }
コード例 #3
0
        /// <summary>
        /// (abstract) Protected helper method to read subclass entity data from NBT.
        /// </summary>
        public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            base.ReadEntityFromNBT(par1NBTTagCompound);
            string s = par1NBTTagCompound.GetString("Owner");

            if (s.Length > 0)
            {
                SetOwner(s);
                SetTamed(true);
            }

            AiSit.Func_48407_a(par1NBTTagCompound.Getbool("Sitting"));
        }
コード例 #4
0
        /// <summary>
        /// (abstract) Protected helper method to read subclass entity data from NBT.
        /// </summary>
        public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
        {
            XTile      = par1NBTTagCompound.GetShort("xTile");
            YTile      = par1NBTTagCompound.GetShort("yTile");
            ZTile      = par1NBTTagCompound.GetShort("zTile");
            InTile     = par1NBTTagCompound.GetByte("inTile") & 0xff;
            InData     = par1NBTTagCompound.GetByte("inData") & 0xff;
            ArrowShake = par1NBTTagCompound.GetByte("shake") & 0xff;
            InGround   = par1NBTTagCompound.GetByte("inGround") == 1;
            DoesArrowBelongToPlayer = par1NBTTagCompound.Getbool("player");

            if (par1NBTTagCompound.HasKey("damage"))
            {
                Damage = par1NBTTagCompound.GetDouble("damage");
            }
        }
コード例 #5
0
        private Chunk Func_48444_a(World par1World, NBTTagCompound par2NBTTagCompound)
        {
            int   i     = par2NBTTagCompound.GetInteger("xPos");
            int   j     = par2NBTTagCompound.GetInteger("zPos");
            Chunk chunk = new Chunk(par1World, i, j);

            chunk.HeightMap          = par2NBTTagCompound.Func_48182_l("HeightMap");
            chunk.IsTerrainPopulated = par2NBTTagCompound.Getbool("TerrainPopulated");
            NBTTagList nbttaglist = par2NBTTagCompound.GetTagList("Sections");
            sbyte      byte0      = 16;

            ExtendedBlockStorage[] aextendedblockstorage = new ExtendedBlockStorage[byte0];

            for (int k = 0; k < nbttaglist.TagCount(); k++)
            {
                NBTTagCompound       nbttagcompound       = (NBTTagCompound)nbttaglist.TagAt(k);
                byte                 byte1                = nbttagcompound.GetByte("Y");
                ExtendedBlockStorage extendedblockstorage = new ExtendedBlockStorage(byte1 << 4);
                extendedblockstorage.SetBlockLSBArray(nbttagcompound.GetByteArray("Blocks"));

                if (nbttagcompound.HasKey("Add"))
                {
                    extendedblockstorage.SetBlockMSBArray(new NibbleArray(nbttagcompound.GetByteArray("Add"), 4));
                }

                extendedblockstorage.SetBlockMetadataArray(new NibbleArray(nbttagcompound.GetByteArray("Data"), 4));
                extendedblockstorage.SetSkylightArray(new NibbleArray(nbttagcompound.GetByteArray("SkyLight"), 4));
                extendedblockstorage.SetBlocklightArray(new NibbleArray(nbttagcompound.GetByteArray("BlockLight"), 4));
                extendedblockstorage.Func_48708_d();
                aextendedblockstorage[byte1] = extendedblockstorage;
            }

            chunk.SetStorageArrays(aextendedblockstorage);

            if (par2NBTTagCompound.HasKey("Biomes"))
            {
                chunk.SetBiomeArray(par2NBTTagCompound.GetByteArray("Biomes"));
            }

            NBTTagList nbttaglist1 = par2NBTTagCompound.GetTagList("Entities");

            if (nbttaglist1 != null)
            {
                for (int l = 0; l < nbttaglist1.TagCount(); l++)
                {
                    NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist1.TagAt(l);
                    Entity         entity          = EntityList.CreateEntityFromNBT(nbttagcompound1, par1World);
                    chunk.HasEntities = true;

                    if (entity != null)
                    {
                        chunk.AddEntity(entity);
                    }
                }
            }

            NBTTagList nbttaglist2 = par2NBTTagCompound.GetTagList("TileEntities");

            if (nbttaglist2 != null)
            {
                for (int i1 = 0; i1 < nbttaglist2.TagCount(); i1++)
                {
                    NBTTagCompound nbttagcompound2 = (NBTTagCompound)nbttaglist2.TagAt(i1);
                    TileEntity     tileentity      = TileEntity.CreateAndLoadEntity(nbttagcompound2);

                    if (tileentity != null)
                    {
                        chunk.AddTileEntity(tileentity);
                    }
                }
            }

            if (par2NBTTagCompound.HasKey("TileTicks"))
            {
                NBTTagList nbttaglist3 = par2NBTTagCompound.GetTagList("TileTicks");

                if (nbttaglist3 != null)
                {
                    for (int j1 = 0; j1 < nbttaglist3.TagCount(); j1++)
                    {
                        NBTTagCompound nbttagcompound3 = (NBTTagCompound)nbttaglist3.TagAt(j1);
                        par1World.ScheduleBlockUpdateFromLoad(nbttagcompound3.GetInteger("x"), nbttagcompound3.GetInteger("y"), nbttagcompound3.GetInteger("z"), nbttagcompound3.GetInteger("i"), nbttagcompound3.GetInteger("t"));
                    }
                }
            }

            return(chunk);
        }
コード例 #6
0
 /// <summary>
 /// (abstract) Protected helper method to read subclass entity data from NBT.
 /// </summary>
 public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadEntityFromNBT(par1NBTTagCompound);
     SetSaddled(par1NBTTagCompound.Getbool("Saddle"));
 }
コード例 #7
0
 /// <summary>
 /// (abstract) Protected helper method to read subclass entity data from NBT.
 /// </summary>
 public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadEntityFromNBT(par1NBTTagCompound);
     Func_48115_b(par1NBTTagCompound.Getbool("PlayerCreated"));
 }
コード例 #8
0
 /// <summary>
 /// (abstract) Protected helper method to read subclass entity data from NBT.
 /// </summary>
 public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadEntityFromNBT(par1NBTTagCompound);
     SetAngry(par1NBTTagCompound.Getbool("Angry"));
 }
コード例 #9
0
 /// <summary>
 /// (abstract) Protected helper method to read subclass entity data from NBT.
 /// </summary>
 public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadEntityFromNBT(par1NBTTagCompound);
     DataWatcher.UpdateObject(17, Convert.ToByte((sbyte)(par1NBTTagCompound.Getbool("powered") ? 1 : 0)));
 }
コード例 #10
0
 /// <summary>
 /// (abstract) Protected helper method to read subclass entity data from NBT.
 /// </summary>
 public override void ReadEntityFromNBT(NBTTagCompound par1NBTTagCompound)
 {
     base.ReadEntityFromNBT(par1NBTTagCompound);
     SetSheared(par1NBTTagCompound.Getbool("Sheared"));
     SetFleeceColor(par1NBTTagCompound.GetByte("Color"));
 }