protected WorldChunkManager() { BiomeCache = new BiomeCache(this); BiomesToSpawnIn = new List <BiomeGenBase>(); BiomesToSpawnIn.Add(BiomeGenBase.Forest); BiomesToSpawnIn.Add(BiomeGenBase.Plains); BiomesToSpawnIn.Add(BiomeGenBase.Taiga); BiomesToSpawnIn.Add(BiomeGenBase.TaigaHills); BiomesToSpawnIn.Add(BiomeGenBase.ForestHills); BiomesToSpawnIn.Add(BiomeGenBase.Jungle); BiomesToSpawnIn.Add(BiomeGenBase.JungleHills); }
/// <summary> /// Get the world chunk manager object for a biome list. /// </summary> public static WorldChunkManager GetChunkManager(BiomeCache par0BiomeCache) { return(par0BiomeCache.ChunkManager); }