int IDebugRemoteCorDebug.DebugActiveProcessEx(IDebugPort2 pPort, uint id, int win32Attach, out object ppProcess) { ppProcess = null; try { MessageCentre.DebugMessage(Resources.ResourceStrings.Attach); AD_PROCESS_ID pid = new AD_PROCESS_ID(); pid.ProcessIdType = (uint)AD_PROCESS_ID_TYPE.AD_PROCESS_ID_SYSTEM; pid.dwProcessId = id; IDebugProcess2 iDebugProcess; pPort.GetProcess(pid, out iDebugProcess); CorDebugProcess process = (CorDebugProcess)iDebugProcess; // StartDebugging() will either get a connected device into a debuggable state and start the dispatch thread, or throw. process.StartDebugging(this, false); ppProcess = process; return(COM_HResults.S_OK); } catch (ProcessExitException) { MessageCentre.DebugMessage(Resources.ResourceStrings.AttachFailedProcessDied); return(COM_HResults.S_FALSE); } catch (Exception ex) { MessageCentre.DebugMessage(Resources.ResourceStrings.AttachFailed); MessageCentre.InternalErrorMessage(false, ex.Message); return(COM_HResults.S_FALSE); } }
int IDebugRemoteCorDebug.CreateProcessEx(Microsoft.VisualStudio.Debugger.Interop.IDebugPort2 pPort, string lpApplicationName, string lpCommandLine, System.IntPtr lpProcessAttributes, System.IntPtr lpThreadAttributes, int bInheritHandles, uint dwCreationFlags, System.IntPtr lpEnvironment, string lpCurrentDirectory, ref CorDebugInterop._STARTUPINFO lpStartupInfo, ref CorDebugInterop._PROCESS_INFORMATION lpProcessInformation, uint debuggingFlags, out object ppProcess) { ppProcess = null; try { // CreateProcessEx() is guaranteed to return a valid process object, or throw an exception CorDebugProcess process = CorDebugProcess.CreateProcessEx(pPort, lpApplicationName, lpCommandLine, lpProcessAttributes, lpThreadAttributes, bInheritHandles, dwCreationFlags, lpEnvironment, lpCurrentDirectory, ref lpStartupInfo, ref lpProcessInformation, debuggingFlags); // StartDebugging() will either get a connected device into a debuggable state and start the dispatch thread, or throw. process.StartDebugging(this, true); ppProcess = process; return(COM_HResults.S_OK); } catch (ProcessExitException) { MessageCentre.DebugMessage(Resources.ResourceStrings.InitializeProcessFailedProcessDied); return(COM_HResults.S_FALSE); } catch (Exception ex) { MessageCentre.DebugMessage(Resources.ResourceStrings.InitializeProcessFailed); MessageCentre.InternalErrorMessage(false, ex.Message); return(COM_HResults.S_FALSE); } }
protected override byte[] GenerateCode(string inputFileName, string inputFileContent) { ThreadHelper.ThrowIfNotOnUIThread(); MemoryStream outputStream = new MemoryStream(); StreamWriter streamWriter = new StreamWriter(outputStream); string inputFileNameWithoutExtension = Path.GetFileNameWithoutExtension(inputFileName); // get VS extension assembly to reach ProcessResourceFiles type Assembly buildTasks = GetType().Assembly; Type typ = buildTasks.GetType("nanoFramework.Tools.ProcessResourceFiles"); if (typ != null) { object processResourceFiles = typ.GetConstructor(new Type[] { }).Invoke(null); typ.GetProperty("StronglyTypedClassName").SetValue(processResourceFiles, inputFileNameWithoutExtension, null); typ.GetProperty("StronglyTypedNamespace").SetValue(processResourceFiles, GetResourcesNamespace(), null); typ.GetProperty("GenerateNestedEnums").SetValue(processResourceFiles, m_fNestedEnums, null); typ.GetProperty("GenerateInternalClass").SetValue(processResourceFiles, m_fInternal, null); typ.GetProperty("IsMscorlib").SetValue(processResourceFiles, m_fMscorlib, null); string resourceName = (string)typ.GetProperty("StronglyTypedNamespace").GetValue(processResourceFiles, null); if (string.IsNullOrEmpty(resourceName)) { resourceName = inputFileNameWithoutExtension; } else { resourceName = string.Format("{0}.{1}", resourceName, inputFileNameWithoutExtension); } typ.GetMethod("CreateStronglyTypedResources").Invoke(processResourceFiles, new object[] { inputFileName, CodeProvider, streamWriter, resourceName }); } else { // this shouldn't happen MessageCentre.InternalErrorMessage("Exception when generating code-behind file. ProcessResourceFiles type missing. Please reinstall the nanoFramework extension."); } return(base.StreamToBytes(outputStream)); }
public async Task DeployAsync(CancellationToken cancellationToken, TextWriter outputPaneWriter) { // just in case.... if ((_viewModelLocator?.DeviceExplorer.SelectedDevice == null)) { // can't debug // throw exception to signal deployment failure throw new Exception("There is no device selected. Please select a device in Device Explorer tool window."); } // get the device here so we are not always carrying the full path to the device NanoDeviceBase device = NanoDeviceCommService.Device; // user feedback await outputPaneWriter.WriteLineAsync($"Getting things ready to deploy assemblies to nanoFramework device: {device.Description}."); List <byte[]> assemblies = new List <byte[]>(); // device needs to be in 'initialized state' for a successful and correct deployment // meaning that is not running nor stopped int retryCount = 0; bool deviceIsInInitializeState = false; try { // check if debugger engine exists if (NanoDeviceCommService.Device.DebugEngine == null) { NanoDeviceCommService.Device.CreateDebugEngine(); } // connect to the device if (await device.DebugEngine.ConnectAsync(5000, true)) { // initial check if (device.DebugEngine.IsDeviceInInitializeState()) { // set flag deviceIsInInitializeState = true; // device is still in initialization state, try resume execution device.DebugEngine.ResumeExecution(); } // handle the workflow required to try resuming the execution on the device // only required if device is not already there // retry 5 times with a 500ms interval between retries while (retryCount++ < _numberOfRetries && deviceIsInInitializeState) { if (!device.DebugEngine.IsDeviceInInitializeState()) { // done here deviceIsInInitializeState = false; break; } // provide feedback to user on the 1st pass if (retryCount == 0) { await outputPaneWriter.WriteLineAsync(ResourceStrings.WaitingDeviceInitialization); } if (device.DebugEngine.ConnectionSource == Tools.Debugger.WireProtocol.ConnectionSource.nanoBooter) { // request nanoBooter to load CLR device.DebugEngine.ExecuteMemory(0); } else if (device.DebugEngine.ConnectionSource == Tools.Debugger.WireProtocol.ConnectionSource.nanoCLR) { // already running nanoCLR try rebooting the CLR device.DebugEngine.RebootDevice(RebootOptions.ClrOnly); } // wait before next pass await Task.Delay(TimeSpan.FromMilliseconds(_timeoutMiliseconds)); } ; Thread.Yield(); // check if device is still in initialized state if (!deviceIsInInitializeState) { // device has left initialization state await outputPaneWriter.WriteLineAsync(ResourceStrings.DeviceInitialized); ////////////////////////////////////////////////////////// // sanity check for devices without native assemblies ?!?! if (device.DeviceInfo.NativeAssemblies.Count == 0) { // there are no assemblies deployed?! throw new DeploymentException($"Couldn't find any native assemblies deployed in {_viewModelLocator.DeviceExplorer.SelectedDevice.Description}! If the situation persists reboot the device."); } // For a known project output assembly path, this shall contain the corresponding // ConfiguredProject: Dictionary <string, ConfiguredProject> configuredProjectsByOutputAssemblyPath = new Dictionary <string, ConfiguredProject>(); // For a known ConfiguredProject, this shall contain the corresponding project output assembly // path: Dictionary <ConfiguredProject, string> outputAssemblyPathsByConfiguredProject = new Dictionary <ConfiguredProject, string>(); // Fill these two dictionaries for all projects contained in the solution // (whether they belong to the deployment or not): await ReferenceCrawler.CollectProjectsAndOutputAssemblyPathsAsync( ProjectService, configuredProjectsByOutputAssemblyPath, outputAssemblyPathsByConfiguredProject); // This HashSet shall contain a list of full paths to all assemblies to be deployed, including // the compiled output assemblies of our solution's project and also all assemblies such as // NuGet packages referenced by those projects. // The HashSet will take care of only containing any string once even if added multiple times. // However, this is dependent on getting all paths always in the same casing. // Be aware that on file systems which ignore casing, we would end up having assemblies added // more than once here if the GetFullPathAsync() methods used below should not always reliably // return the path to the same assembly in the same casing. HashSet <string> assemblyPathsToDeploy = new HashSet <string>(); // Starting with the startup project, collect all assemblies to be deployed. // This will only add assemblies of projects which are actually referenced directly or // indirectly by the startup project. Any project in the solution which is not referenced // directly or indirectly by the startup project will not be included in the list of assemblies // to be deployed. await ReferenceCrawler.CollectAssembliesToDeployAsync( configuredProjectsByOutputAssemblyPath, outputAssemblyPathsByConfiguredProject, assemblyPathsToDeploy, Properties.ConfiguredProject); // build a list with the full path for each DLL, referenced DLL and EXE List <(string path, string version)> assemblyList = new List <(string path, string version)>(); foreach (string assemblyPath in assemblyPathsToDeploy) { // load assembly to get the version var assembly = Assembly.Load(File.ReadAllBytes(assemblyPath)).GetName(); assemblyList.Add((assemblyPath, $"{assembly.Version.ToString(4)}")); } // if there are referenced project, the assembly list contains repeated assemblies so need to use Linq Distinct() // build a list with the PE files corresponding to each DLL and EXE List <(string path, string version)> peCollection = assemblyList.Distinct().Select(a => (a.path.Replace(".dll", ".pe").Replace(".exe", ".pe"), a.version)).ToList(); var checkAssembliesResult = await CheckNativeAssembliesAvailabilityAsync(device.DeviceInfo.NativeAssemblies, peCollection); if (checkAssembliesResult != "") { // can't deploy throw new DeploymentException(checkAssembliesResult); } // Keep track of total assembly size long totalSizeOfAssemblies = 0; // now we will re-deploy all system assemblies foreach ((string path, string version)peItem in peCollection) { // append to the deploy blob the assembly using (FileStream fs = File.Open(peItem.path, FileMode.Open, FileAccess.Read)) { long length = (fs.Length + 3) / 4 * 4; await outputPaneWriter.WriteLineAsync($"Adding {Path.GetFileNameWithoutExtension(peItem.path)} v{peItem.version} ({length.ToString()} bytes) to deployment bundle"); byte[] buffer = new byte[length]; await fs.ReadAsync(buffer, 0, (int)fs.Length); assemblies.Add(buffer); // Increment totalizer totalSizeOfAssemblies += length; } } await outputPaneWriter.WriteLineAsync($"Deploying {peCollection.Count:N0} assemblies to device... Total size in bytes is {totalSizeOfAssemblies.ToString()}."); Thread.Yield(); if (!device.DebugEngine.DeploymentExecute(assemblies, false)) { // throw exception to signal deployment failure throw new DeploymentException("Deploy failed."); } Thread.Yield(); // deployment successful await outputPaneWriter.WriteLineAsync("Deployment successful."); // reset the hash for the connected device so the deployment information can be refreshed _viewModelLocator.DeviceExplorer.LastDeviceConnectedHash = 0; } else { // after retry policy applied seems that we couldn't resume execution on the device... // throw exception to signal deployment failure throw new DeploymentException(ResourceStrings.DeviceInitializationTimeout); } } else { // throw exception to signal deployment failure throw new DeploymentException($"{_viewModelLocator.DeviceExplorer.SelectedDevice.Description} is not responding. Please retry the deployment. If the situation persists reboot the device."); } } catch (DeploymentException ex) { throw ex; } catch (Exception ex) { MessageCentre.InternalErrorMessage($"Unhandled exception with deployment provider: {ex.Message}."); throw new Exception("Unexpected error. Please retry the deployment. If the situation persists reboot the device."); } }