public static Offset <GetGameRewardsRsp> CreateGetGameRewardsRsp(FlatBufferBuilder builder, int IsDouble = 0, int IsUseHc = 0, VectorOffset RewardsOffset = default(VectorOffset), VectorOffset CountsOffset = default(VectorOffset)) { builder.StartObject(4); GetGameRewardsRsp.AddCounts(builder, CountsOffset); GetGameRewardsRsp.AddRewards(builder, RewardsOffset); GetGameRewardsRsp.AddIsUseHc(builder, IsUseHc); GetGameRewardsRsp.AddIsDouble(builder, IsDouble); return(GetGameRewardsRsp.EndGetGameRewardsRsp(builder)); }