public void TestConstructor() { var manaPool = new ManaPool (); foreach (var color in EnumUtil.GetValues<COLOR>()) { Assert.AreEqual (0, manaPool [color]); } }
public void TestClear() { var manaPool = new ManaPool (); manaPool.Add (COLOR.Red, 2); manaPool.Add (COLOR.Green, 2); manaPool.Add (COLOR.Blue, 3); manaPool.Clear (); foreach (var color in EnumUtil.GetValues<COLOR>()) { Assert.AreEqual (0, manaPool [color]); } }
public void TestRemove() { var manaPool = new ManaPool (); manaPool.Add (COLOR.Red, 2); manaPool.Add (COLOR.Green, 2); manaPool.Add (COLOR.Blue, 3); Assert.IsTrue (manaPool.Remove (COLOR.Red, 1)); Assert.IsFalse (manaPool.Remove (COLOR.Red, 2)); Assert.AreEqual (1, manaPool [COLOR.Red]); Assert.IsFalse (manaPool.Remove (COLOR.White, 1)); Assert.IsFalse (manaPool.Remove (COLOR.Blue, 4)); }
public void TestAdd() { var manaPool = new ManaPool (); manaPool.Add (COLOR.Red, 2); manaPool.Add (COLOR.Red, 2); manaPool.Add (COLOR.Blue, 3); foreach (var color in EnumUtil.GetValues<COLOR>()) { switch (color) { case COLOR.Red: Assert.AreEqual (4, manaPool [color]); break; case COLOR.Blue: Assert.AreEqual (3, manaPool [color]); break; default: Assert.AreEqual (0, manaPool [color]); break; } } }
public void TestInvalidRemove() { var manaPool = new ManaPool (); manaPool.Remove (COLOR.Black, -1); }
public void TestInvalidAdd() { var manaPool = new ManaPool (); manaPool.Add (COLOR.Black, -1); }
public Player(string name, Game game):base() { Name = name; Game = game; ManaPool = new ManaPool(); }