public void Set(double l, double t, double r, double b) { var rect = new RectLtrb { Left = l, Top = t, FRight = r, FBottom = b }; if (PNode == null) { PNode = new RectNode { Rectangle = rect } } ; else { PNode.Rectangle = rect; PNode.Id = false; } Fill = true; }
public void Reset(RectClass rin) { Id = false; Rectangle = new RectLtrb { Top = 0, Left = 0, FRight = rin.Width, FBottom = rin.Height }; DelCheck(); }