override public string ToString() { return("affine [" + MathUtil.ToString(m00) + " " + MathUtil.ToString(m01) + " " + MathUtil.ToString(m10) + " " + MathUtil.ToString(m11) + " " + this.Translation + "]"); }
/** * Returns a string describing the supplied vector, of the form <code>+x+y</code>, * <code>+x-y</code>, <code>-x-y</code>, etc. */ public static String VectorToString(float x, float y) { return(MathUtil.ToString(x) + MathUtil.ToString(y)); }
/** * Returns a string describing the supplied point, of the form <code>+x+y</code>, * <code>+x-y</code>, <code>-x-y</code>, etc. */ public static String PointToString(float x, float y) { return(MathUtil.ToString(x) + MathUtil.ToString(y)); }