// cm/min // m/min // km/Min // km/h public static VelocityInKilometerPerHour KilometerPerHour(Acceleration a, Time t) { return(KilometerPerHour(AccelerationMulTime(Acceleration.MeterPerSec2(a), Time.Sec(t)))); }
// m/s public static VelocityInMeterPerSec <Mag.One> MeterPerSec(Acceleration a, Time t) { return(MeterPerSec(AccelerationMulTime(Acceleration.MeterPerSec2(a), Time.Sec(t)))); }
// km/s public static VelocityInMeterPerSec <Mag.Kilo> KilometerPerSec(Acceleration a, Time t) { return(KilometerPerSec(AccelerationMulTime(Acceleration.KilometerPerSec2(a), Time.Sec(t)))); }
// mm/s public static VelocityInMeterPerSec <Mag.Milli> MillimeterPerSec(Acceleration a, Time t) { return(MillimeterPerSec(Acceleration.CentimeterPerSec2(a), Time.Sec(t))); }
// cm/s public static VelocityInMeterPerSec <Mag.Centi> CentimeterPerSec(Acceleration a, Time t) { return(CentimeterPerSec(AccelerationMulTime(Acceleration.CentimeterPerSec2(a), Time.Sec(t)))); }
public static PowerInWatt <Mag.One> Watt(Energy E, Time t) { return(new PowerInWatt <Mag.One>(Energy.Ws(E).Value / Time.Sec(t).Value)); }
public static LengthInMeter <Mag.One> Meter(Velocity v, Time t) { return((LengthInMeter <Mag.One>)SCALE(Time.Sec(t).Value, Velocity.MeterPerSec(v).S)); }
// km/s public static VelocityInMeterPerSec <Mag.Kilo> KilometerPerSec(Length s, Time t) { return(KilometerPerSec(Length.Kilometer(s).Vector / Time.Sec(t).Value)); }
public static EnergyInWs <Mag.One> Ws(Power P, Time t) { return(Ws(Power.Watt(P).Value *Time.Sec(t).Value)); }
// m/s public static VelocityInMeterPerSec <Mag.One> MeterPerSec(Length s, Time t) { return(MeterPerSec(Length.Meter(s).Vector / Time.Sec(t).Value)); }
// cm/s public static VelocityInMeterPerSec <Mag.Centi> CentimeterPerSec(Length s, Time t) { return(CentimeterPerSec(Length.Centimeter(s).Vector / Time.Sec(t).Value)); }
// km.s-2 public static Acceleration KilometerPerSec2(Velocity dV, Time dt) { return(MeterPerSec2(Velocity.KilometerPerSec(dV).Vector *(1 / Time.Sec(dt).Value))); }
public override Time ConvertInT(Time t) { return(Time.Sec(t)); }
public override Time ConvertInT(Time T) { return(Time.Sec(T)); }