public void FriendStatusTest() { FriendStatusMessage x = new FriendStatusMessage(); FriendStatusMessage y = new FriendStatusMessage(x.getMessageString()); Assert.AreEqual(x.UserStatus, y.UserStatus); Assert.AreEqual(x.sender, y.sender); Assert.AreEqual(x.receiver, y.receiver); }
public void TestUpdateContacts_NewUserAdded() { HomePage screen = new HomePage(); screen.UserDetails = userDetails; messageSpecs.FriendStatusMessage x = new FriendStatusMessage(); x.sender = "1"; x.UserStatus = FriendStatusMessage.LoggedOnStatus.Online; screen.updateContacts(x.getMessageString()); messageSpecs.FriendStatusMessage y = new FriendStatusMessage(); y.sender = "2"; y.UserStatus = FriendStatusMessage.LoggedOnStatus.Online; screen.updateContacts(y.getMessageString()); int check1 = screen.ContactsList.RowCount; Assert.AreEqual(3, check1); this.releaseResources(screen); }
public void TestUpdateContacts_UserStatusChange() { HomePage screen = new HomePage(); screen.UserDetails = userDetails; messageSpecs.FriendStatusMessage y = new FriendStatusMessage(); y.sender = "2"; y.UserStatus = FriendStatusMessage.LoggedOnStatus.Offline; screen.updateContacts(y.getMessageString()); object c = screen.ContactsList.Controls[0]; object status = ((MessageANiner.UserControls.ContactControl)(c)).avilability; Assert.AreEqual(MessageANiner.UserControls.ContactControl.Status.Offline, status); y.UserStatus = FriendStatusMessage.LoggedOnStatus.Online; screen.updateContacts(y.getMessageString()); status = ((MessageANiner.UserControls.ContactControl)(c)).avilability; Assert.AreEqual(MessageANiner.UserControls.ContactControl.Status.Online, status); this.releaseResources(screen); }
public void TestUpdateMessage() { HomePage screen = new HomePage(); screen.UserDetails = userDetails; messageSpecs.FriendStatusMessage y = new FriendStatusMessage(); y.sender = "0000000002"; y.UserStatus = FriendStatusMessage.LoggedOnStatus.Online; screen.updateContacts(y.getMessageString()); messageSpecs.TextMessage tm = new TextMessage(); tm.sender = "0000000001"; tm.receiver = "0000000002"; tm.TextToSend = "ABCD"; screen.updateMessages(tm.getMessageString()); object isChatpresent = screen.openChatWindows.ContainsKey(long.Parse(tm.receiver)); Assert.AreEqual(true, isChatpresent); object chatWindow = screen.openChatWindows[long.Parse(tm.receiver)]; string messageString = ((MessageANiner.UserControls.MessageHolder)(((((MessageANiner.UserControls.ChatWindow)(chatWindow)).chatMessageArea.Controls[0])))).richTextBoxContent.Text; Assert.AreEqual("0000000001 : ABCD", messageString); this.releaseResources(screen); }
public void handleContactResponseMessage(string message, SortedList<long, SocketAsyncEventArgs> clientList) { messageSpecs.ContactResponseMessage responseMessage = new messageSpecs.ContactResponseMessage(message); mySql.doExecuteNonQuery(string.Format("EXEC UpdateContactResponse @Requested = '{0}', @Requestee = '{1}', @Response = '{2}'",responseMessage.sender,responseMessage.receiver,((int)responseMessage.Reply).ToString())); if (responseMessage.Reply == messageSpecs.ContactResponseMessage.ContactResponse.Accept) { try { messageSpecs.FriendStatusMessage friendsMessage = new messageSpecs.FriendStatusMessage(); if (clientList.ContainsKey(long.Parse(responseMessage.receiver))) { friendsMessage.sender = responseMessage.sender; friendsMessage.receiver = responseMessage.receiver; friendsMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Online; sendFriendStatMessage(friendsMessage, clientList[long.Parse(responseMessage.receiver)]); friendsMessage.sender = responseMessage.receiver; friendsMessage.receiver = responseMessage.sender; sendFriendStatMessage(friendsMessage, clientList[long.Parse(responseMessage.sender)]); } else { friendsMessage.sender = responseMessage.receiver; friendsMessage.receiver = responseMessage.sender; friendsMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Offline; sendFriendStatMessage(friendsMessage, clientList[long.Parse(responseMessage.sender)]); } } catch { } } }
public void handleGroupCreation(string message,SortedList<long, SocketAsyncEventArgs> clientList,SortedList<long, System.Collections.ArrayList> groupLookup) { messageSpecs.CreateGroupMessage grpMsg = new messageSpecs.CreateGroupMessage(message); SqlDataReader dr = null; try { long grpID = 0; dr = mySql.getDataReader(string.Format("EXEC createGroup '{0}'",grpMsg.GroupName)); while (dr.Read()) { grpID = (long)dr[0]; } if (grpID == 0) return; System.Collections.ArrayList userList = new System.Collections.ArrayList(); messageSpecs.FriendStatusMessage fMessage = new messageSpecs.FriendStatusMessage(); fMessage.sender = grpID.ToString(); fMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Group; foreach (string UID in grpMsg.memberList) { userList.Add(long.Parse(UID)); mySql.doExecuteNonQuery(string.Format("INSERT INTO GroupTable VALUES('{0}','{1}')", grpID, UID)); if (clientList.ContainsKey(long.Parse(UID))) { fMessage.receiver = UID; sendFriendStatMessage(fMessage, clientList[long.Parse(UID)]); } } groupLookup.Add(grpID, userList); } catch { } }
public string handleContactAdding(string message, SortedList<long, SocketAsyncEventArgs> clientList) { string returnString = ""; SqlDataReader dr = null; try { messageSpecs.AddContactMessage contactMessage = new messageSpecs.AddContactMessage(message); if (contactMessage.sender == contactMessage.receiver) { contactMessage.ReturnMessage = "You cannot add yourself as a friend!"; return contactMessage.getMessageString(); } contactMessage.ReturnMessage = "Failed trying to add user"; dr = mySql.getDataReader(string.Format("EXEC addContact '{0}','{1}'", contactMessage.sender, contactMessage.receiver)); while (dr.Read()) { if ((bool)dr["Completed"]) { contactMessage.ReturnMessage = "Friend request was sent"; if (clientList.ContainsKey(long.Parse(contactMessage.receiver))) { messageSpecs.FriendStatusMessage fStatus = new messageSpecs.FriendStatusMessage(); fStatus.receiver = contactMessage.receiver; fStatus.sender = contactMessage.sender; fStatus.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Friend; sendFriendStatMessage(fStatus, clientList[long.Parse(contactMessage.receiver)]); } } else { contactMessage.ReturnMessage = "User already is a friend"; } } returnString = contactMessage.getMessageString(); } catch { } finally { if (dr != null) dr.Close(); } return returnString; }
public void sendFriendLogonMessages(long loggingInUID, SortedList<long, SocketAsyncEventArgs> clientList, messageSpecs.FriendStatusMessage.LoggedOnStatus status) { SqlDataReader dr = null; try { dr = mySql.getDataReader(string.Format("EXEC getFriends @UID = '{0}'", loggingInUID)); while (dr.Read()) { if ((int)dr["Response"] == 0) { messageSpecs.FriendStatusMessage friendMessage = new messageSpecs.FriendStatusMessage(); friendMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Friend; friendMessage.sender = ((long)dr["Friend"]).ToString(); friendMessage.receiver = loggingInUID.ToString(); sendFriendStatMessage(friendMessage, clientList[loggingInUID]); } else if ((int)dr["Response"] == 2) { messageSpecs.FriendStatusMessage friendMessage = new messageSpecs.FriendStatusMessage(); friendMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Group; friendMessage.sender = ((long)dr["Friend"]).ToString(); friendMessage.receiver = loggingInUID.ToString(); sendFriendStatMessage(friendMessage, clientList[loggingInUID]); } else if (clientList.ContainsKey((long)dr["Friend"])) { messageSpecs.FriendStatusMessage friendMessage = new messageSpecs.FriendStatusMessage(); friendMessage.UserStatus = status; friendMessage.sender = loggingInUID.ToString(); friendMessage.receiver = ((long)dr["Friend"]).ToString(); sendFriendStatMessage(friendMessage, clientList[(long)dr["Friend"]]); friendMessage.sender = ((long)dr["Friend"]).ToString(); friendMessage.receiver = loggingInUID.ToString(); sendFriendStatMessage(friendMessage, clientList[loggingInUID]); } else { messageSpecs.FriendStatusMessage friendMessage = new messageSpecs.FriendStatusMessage(); friendMessage.UserStatus = messageSpecs.FriendStatusMessage.LoggedOnStatus.Offline; friendMessage.sender = ((long)dr["Friend"]).ToString(); friendMessage.receiver = loggingInUID.ToString(); sendFriendStatMessage(friendMessage, clientList[loggingInUID]); } } } catch { } finally { if (dr != null) dr.Close(); } }
public void updateContacts(string message) { messageSpecs.FriendStatusMessage friendMsg = new FriendStatusMessage(message); friendList.Add(friendMsg); ContactControl addingContact = null; foreach (ContactControl currentContact in ContactsList.Controls) { if (currentContact.UID == long.Parse(friendMsg.sender)) { addingContact = currentContact; currentContact.UpdateStatus(friendMsg.UserStatus); break; } } if (addingContact == null) { addingContact = new ContactControl(long.Parse(friendMsg.sender), friendMsg.FirstName.Trim() + " " + friendMsg.LastName.Trim(), friendMsg.UserStatus); addingContact.contactClicked += new DelContactClick(openchatwindow); ContactsList.RowCount += 1; ContactsList.Controls.Add(addingContact, 0, ContactsList.RowCount - 2); ContactsList.RowStyles[ContactsList.RowCount - 2].SizeType = SizeType.Absolute; ContactsList.RowStyles[ContactsList.RowCount - 2].Height = 40; } }
public void TestUpdateMessageCount() { HomePage screen = new HomePage(); screen.UserDetails = userDetails; messageSpecs.FriendStatusMessage y = new FriendStatusMessage(); y.sender = "0000000002"; y.UserStatus = FriendStatusMessage.LoggedOnStatus.Offline; screen.updateContacts(y.getMessageString()); messageSpecs.TextMessage tm = new TextMessage(); tm.sender = "0000000001"; tm.receiver = "0000000002"; tm.TextToSend = "ABCD"; screen.openedChatWindowUID = 0000224; screen.openedChatWindowUID = 0000224; screen.updateMessages(tm.getMessageString()); object c = screen.ContactsList.Controls[0]; int msgCount = ((MessageANiner.UserControls.ContactControl)(c)).msgCount; Assert.AreEqual(1, msgCount); screen.openedChatWindowUID = 0000224; tm.TextToSend = "PQRS"; screen.updateMessages(tm.getMessageString()); c = screen.ContactsList.Controls[0]; msgCount = ((MessageANiner.UserControls.ContactControl)(c)).msgCount; Assert.AreEqual(2, msgCount); this.releaseResources(screen); }