コード例 #1
0
ファイル: TaxiNode.cs プロジェクト: Bia10/meshReader
        public TaxiNode(Record src)
        {
            Id = src[0];
            Name = src.GetString(5);
            MapId = src[1];
            Location = new Vector3(src.GetFloat(2), src.GetFloat(3), src.GetFloat(4));

            IsHorde = KnownHordeMounts.Contains(src[6]) || KnownHordeMounts.Contains(src[7]);
            IsAlliance = KnownAllianceMounts.Contains(src[6]) || KnownAllianceMounts.Contains(src[7]);
        }
コード例 #2
0
        public TaxiNode(Record src)
        {
            Id       = src[0];
            Name     = src.GetString(5);
            MapId    = src[1];
            Location = new Vector3(src.GetFloat(2), src.GetFloat(3), src.GetFloat(4));

            IsHorde    = KnownHordeMounts.Contains(src[6]) || KnownHordeMounts.Contains(src[7]);
            IsAlliance = KnownAllianceMounts.Contains(src[6]) || KnownAllianceMounts.Contains(src[7]);
        }
コード例 #3
0
ファイル: WorldMapArea.cs プロジェクト: zneel/TheNoobBot
 public WorldMapArea(Record src)
 {
     Id      = src[0];
     Map     = src[1];
     Area    = src[2];
     Name    = src.GetString(3);
     BMin    = new float[2];
     BMin[0] = src.GetFloat(7);
     BMin[1] = src.GetFloat(5);
     BMax    = new float[2];
     BMax[0] = src.GetFloat(6);
     BMax[1] = src.GetFloat(4);
 }
コード例 #4
0
ファイル: WorldMapArea.cs プロジェクト: Bia10/meshReader
 public WorldMapArea(Record src)
 {
     Id = src[0];
     Map = src[1];
     Area = src[2];
     Name = src.GetString(3);
     BMin = new float[2];
     BMin[0] = src.GetFloat(7);
     BMin[1] = src.GetFloat(5);
     BMax = new float[2];
     BMax[0] = src.GetFloat(6);
     BMax[1] = src.GetFloat(4);
 }
コード例 #5
0
 public GameobjectDisplayInfoEntry(Record rec)
 {
     DisplayId   = rec[0];
     DataId      = rec[1];
     LowerBound  = new Vector3(rec.GetFloat(12), rec.GetFloat(13), rec.GetFloat(14));
     HigherBound = new Vector3(rec.GetFloat(15), rec.GetFloat(16), rec.GetFloat(17));
 }