public override string ToString() { return(String.Format("X:{0}({1}) Y:{2}({3}) Z:{4}({ColorSpace.Gap})", Point3D.IntToMm(this.x).ToString("##############0.0#"), this.x, Point3D.IntToMm(this.y).ToString("##############0.0#"), this.y, Point3D.IntToMm(this.z).ToString("##############0.0#"), this.z)); }
public void Project(RotateCoeffs rotate, Point3D camera) { double x = Point3D.IntToMm(this.x); double y = Point3D.IntToMm(this.y); double z = Point3D.IntToMm(this.z); x -= Point3D.IntToMm(camera.x); y -= Point3D.IntToMm(camera.y); z -= Point3D.IntToMm(camera.z); if ((rotate.CosX != 1f) && (rotate.SinX != 0f)) { double y0 = y; y = (y0 * rotate.CosX) + (z * -rotate.SinX); z = (y0 * rotate.SinX) + (z * rotate.CosX); } if ((rotate.CosY != 1f) && (rotate.SinY != 0f)) { double x0 = x; x = (x0 * rotate.CosY) + (z * rotate.SinY); z = (x0 * -rotate.SinY) + (z * rotate.CosY); } if ((rotate.CosZ != 1f) && (rotate.SinZ != 0f)) { double x0 = x; x = (x0 * rotate.CosZ) + (y * -rotate.SinZ); y = (x0 * rotate.SinZ) + (y * rotate.CosZ); } this.x = Point3D.MmToInt(x); this.y = Point3D.MmToInt(y); this.z = Point3D.MmToInt(z); }
public void ApplyViewer(Point3D viewer) { double x = Point3D.IntToMm(this.x); double y = Point3D.IntToMm(this.y); double z = Point3D.IntToMm(this.z); double ex = Point3D.IntToMm(viewer.x); double ey = Point3D.IntToMm(viewer.y); double ez = Point3D.IntToMm(viewer.z); x = (x - ex) * (ez / z); y = (y - ey) * (ez / z); this.x = Point3D.MmToInt(x); this.y = Point3D.MmToInt(y); this.z = Point3D.MmToInt(z); }
public override string ToString() { return(String.Format("{0} X:{1} Y:{1}", this.Type, Point3D.IntToMm(this.X).ToString("#########0.0##"), Point3D.IntToMm(this.Y).ToString("#########0.0##"))); }