コード例 #1
0
        protected unsafe override void WndProc(ref Message m)
        {
            switch (m.Msg)
            {
            // #define WM_WINDOWPOSCHANGED 0x0047
            // #define SWP_NOZORDER 0x0004
            case 0x47:
                WINDOWPOS *ppos = (WINDOWPOS *)m.LParam;
                if (ppos == null || (ppos->flags & 4) == 0)
                {
                    DocManager.SetActiveDocument(typeof(LevelDoc), m_doc);
                    DocManager.SetCommandTarget(this);
                }
                break;

            // #define WM_NCACTIVATE                   0x0086
            case 0x86:
                if (((ushort)m.WParam) != 0)
                {
                    DocManager.SetCommandTarget(this);
                }
                break;
            }

            base.WndProc(ref m);
        }
コード例 #2
0
        private void menuItemScaleDown_Click(object sender, System.EventArgs e)
        {
            // If no template doc active, bail

            if (m_tmpdActive == null)
            {
                return;
            }

            // Make sure 24 x 24 (could actually allow any sort of conversion...)

            if (m_tmpdActive.TileSize.Width != 24 && m_tmpdActive.TileSize.Height != 24)
            {
                MessageBox.Show(DocManager.GetFrameParent(), "The current template collection must be 24 x 24 tile size");
                return;
            }

            // Get busy

            TemplateDoc tmpdDst = TemplateTools.CloneTemplateDoc(m_tmpdActive);

            TemplateTools.ScaleTemplates(tmpdDst, new Size(16, 16));
            TemplateTools.QuantizeTemplates(tmpdDst, null, 0, 0, 0);
            DocManager.SetActiveDocument(typeof(TemplateDoc), tmpdDst);
        }
コード例 #3
0
        private void menuItemQuantizeOnly_Click(object sender, System.EventArgs e)
        {
            if (m_tmpdActive == null)
            {
                return;
            }
            TemplateDoc tmpdDst = TemplateTools.CloneTemplateDoc(m_tmpdActive);

            TemplateTools.QuantizeTemplates(tmpdDst, null, 0, 0, 0);
            DocManager.SetActiveDocument(typeof(TemplateDoc), tmpdDst);
        }
コード例 #4
0
        public static TemplateDoc CloneTemplateDoc(TemplateDoc tmpdSrc)
        {
            // This should probably be on ICloneable::Clone() on TemplateDoc

            TemplateDoc tmpdDst = (TemplateDoc)DocManager.NewDocument(typeof(TemplateDoc), new Object[] { tmpdSrc.TileSize });

            DocManager.SetActiveDocument(typeof(TemplateDoc), tmpdSrc);

            Template[] atmplSrc          = tmpdSrc.GetTemplates();
            Template   tmplSrcBackground = tmpdSrc.GetBackgroundTemplate();
            Template   tmplDstBackground = null;
            ArrayList  alsTmplDst        = new ArrayList();

            foreach (Template tmplSrc in atmplSrc)
            {
                Template tmplDst = new Template(tmpdDst, tmplSrc.Name);
                tmplDst.OccupancyMap = tmplSrc.OccupancyMap;
                tmplDst.TerrainMap   = tmplSrc.TerrainMap;
                tmplDst.Bitmap       = (Bitmap)tmplSrc.Bitmap.Clone();
                alsTmplDst.Add(tmplDst);
                if (tmplSrc == tmplSrcBackground)
                {
                    tmplDstBackground = tmplDst;
                }
            }
            if (tmplDstBackground != null)
            {
                tmpdDst.SetBackgroundTemplate(tmplDstBackground);
            }
            tmpdDst.AddTemplates((Template[])alsTmplDst.ToArray(typeof(Template)));
            Palette palSrc = tmpdSrc.GetPalette();

            if (palSrc != null)
            {
                tmpdDst.SetPalette(palSrc, false);
            }

            return(tmpdDst);
        }
コード例 #5
0
        public static void SaveExpansionPdb(string strFile, Document[] adoc, string strVersion)
        {
            // First save all level docs

            //annoying
            //DocManager.SaveAllModified(typeof(LevelDoc));

            // Remember active document

            LevelDoc lvldActive = (LevelDoc)DocManager.GetActiveDocument(typeof(LevelDoc));

            // Save documents adoc in an expansion .pdb. Expansion .pdbs need:
            // - .lvl, .tmap, .trmap, but not .tsets since these come from game .pdbs
            // - need a version.txt
            // - need an if demo trigger check "inserted" at save time
            // - .pdb needs WARI creator, ADD1 type
            // - data should be compressed for obfuscation purposes

            PdbPacker pdbp = new PdbPacker();

            // Add version.txt

            byte[] abT = new byte[strVersion.Length + 1];
            for (int n = 0; n < strVersion.Length; n++)
            {
                abT[n] = (byte)strVersion[n];
            }
            abT[abT.Length - 1] = 0;
            pdbp.Add(new PdbPacker.File("version.txt", abT));

            // Load res.h from embedded resource in prep for pre-process

            System.Reflection.Assembly ass = typeof(GobImage).Module.Assembly;
            Stream stmResDotH = ass.GetManifestResourceStream("m.EmbeddedResources." + "res.h");

            if (stmResDotH == null)
            {
                throw new Exception("Cannot load res.h");
            }

            // Compile levels

            Random    rand        = new Random();
            ArrayList alsTileSets = new ArrayList();

            foreach (LevelDoc lvld in adoc)
            {
                // Need to do this unfortunately; some of the "saving" code relies on what the "active" document
                // is!!

                DocManager.SetActiveDocument(typeof(LevelDoc), lvld);

                TemplateDoc tmpd = lvld.GetTemplateDoc();

                // Get appropriate TileSet, or make one if this map
                // uses a new tile collection

                TileSet tset = null;
                foreach (TileSet tsetT in alsTileSets)
                {
                    if (tsetT.TemplateDoc == tmpd)
                    {
                        tset = tsetT;
                        break;
                    }
                }

                // Create new tile set if none found

                if (tset == null)
                {
                    tset = new TileSet(tmpd, tmpd.GetName() + ".tset");
                    alsTileSets.Add(tset);
                }

#if false
                // Generate base file name for this level (this is never user-visible, but it should be
                // as unique as possible

                char[] achBase = new char[16];
                for (int n = 0; n < achBase.Length; n++)
                {
                    int nT = rand.Next() % (26 + 10);
                    if (nT < 26)
                    {
                        achBase[n] = (char)(nT + 97);
                    }
                    else
                    {
                        achBase[n] = (char)(nT + 48 - 26);
                    }
                }
                if (lvld.MaxPlayers > 1)
                {
                    achBase[0] = 'm';
                    achBase[1] = '_';
                }
                string strBase = new String(achBase);
#else
                // This isn't unique which can cause problems due to how packfiles work.
                // Could change packfile api to accept .pdb parameter.
                // Note1: set next mission action requires predictable filename
                // Note2: mission sorting is based on filename, not title
                // Could put lots of "support" in to fix these problems, or just ship
                // it like this.
                //
                // Hack: filename length 29
                // Maximum extension on filename: 7

                string strBase = lvld.Title;
                if (strBase.Length > 29 - 7)
                {
                    strBase = strBase.Substring(0, 29 - 7);
                }

                // If multiplayer, add "m_" to the name by losing the last two characters
                // so sort order is preserved

                if (lvld.MaxPlayers > 1)
                {
                    strBase = "m_" + strBase.Substring(0, strBase.Length - 2);
                }
#endif

                // Get tile map file for this level

                MemoryStream stmTmap = new MemoryStream();
                TileMap      tmap    = TileMap.CreateFromImage(tset, lvld.GetMapBitmap(tmpd.TileSize, tmpd, true), tmpd.TileSize);
                tmap.Save(stmTmap);
                string strTmap = strBase + ".tmap";
                pdbp.Add(new PdbPacker.File(strTmap, stmTmap.ToArray()));
                stmTmap.Close();

                // Get the terrain map file for this level

                MemoryStream stmTRmap = new MemoryStream();
                TerrainMap   trmap    = new TerrainMap(lvld.GetTerrainMap(tmpd.TileSize, tmpd, false));
                trmap.Save(stmTRmap);
                string strTRmap = strBase + ".trmap";
                pdbp.Add(new PdbPacker.File(strTRmap, stmTRmap.ToArray()));
                stmTRmap.Close();

                // Save .ini file for this level doc

                MemoryStream stmLvld = new MemoryStream();
                lvld.SaveIni(stmLvld, -1, strTmap, strTRmap, tmpd.GetName() + ".palbin", true);

                // Pre-process

                stmLvld.Seek(0, SeekOrigin.Begin);
                MemoryStream stmPreprocessed = Misc.PreprocessStream(stmLvld, stmResDotH);
                stmPreprocessed.Seek(0, SeekOrigin.Begin);
                Ini iniPreProcessed = new Ini(stmPreprocessed);

                MemoryStream stmLvldPreProcessedBinary = new MemoryStream();
                iniPreProcessed.SaveBinary(stmLvldPreProcessedBinary);
                stmLvldPreProcessedBinary.Close();

                string strLvlName = lvld.OutputFilename;
                if (strLvlName == null)
                {
                    strLvlName = strBase + ".lvl";
                }
                pdbp.Add(new PdbPacker.File(strLvlName, stmLvldPreProcessedBinary.ToArray()));
                stmLvldPreProcessedBinary.Close();
            }
            stmResDotH.Close();

            // Restore active document

            if (lvldActive != null)
            {
                DocManager.SetActiveDocument(typeof(LevelDoc), lvldActive);
            }

            // Now save out pdb

            pdbp.Save(strFile, "WARI", "ADD2");
        }
コード例 #6
0
        private void comboDocs_SelectedIndexChanged(object sender, System.EventArgs e)
        {
            ComboItem ci = (ComboItem)comboDocs.Items[comboDocs.SelectedIndex];

            DocManager.SetActiveDocument(typeof(TemplateDoc), ci.m_tmpd);
        }