/// <summary> /// API Change Health /// </summary> /// <param name="player"></param> /// <param name="oldValue"></param> public static void OnPlayerHealthChangeHandler(Client player, int oldValue) { try { PlayerClass p = player.getData("data"); if (p.uid > 0) { p.health = player.health; } } catch { return; } }
public static Boolean OnPlayerLogin(Client player, double x, double y, double z, bool crash) { PlayerClass p = player.getData("data"); player.setSkin(p.skin); player.name = p.name; player.nametag = p.displayName; player.health = p.health; Utils.SetMoney(player, p.cash); if (Config.DEBUG_MODE == true && player.getData("admin") != 0) { API.shared.sendNotificationToPlayer(player, "~r~Serwer odpalony w trybie debugowania", false); } // GTAO: Character GTAOnlineCharacter.initializePedFace(player); GTAOnlineCharacter.initializeMyClothes(player); GTAOnlineCharacter.updatePlayerFace(player); // Items ItemManager.LoadPlayerItems(player); //ItemManager.Debug_ListPlayerItems(player); if (crash) { API.shared.setEntityPosition(player, new Vector3(x, y, z)); API.shared.setEntityDimension(player, p.vw); Database.UpdateCrash(player, false); } // Nametag player.nametag = p.displayName.Replace("_", " ") + " (" + p.id + ")"; // Message (admin previlages) int admin = player.getData("admin"); if (admin > 0) { API.shared.sendNotificationToPlayer(player, "~h~Wczytano uprawnienia ~r~administratora", true); } else if (admin < 0) { API.shared.sendNotificationToPlayer(player, "~h~Wczytano uprawnienia ~b~supportera", true); } player.setData("logged", true); return(true); }
public static int GetPlayerID(Client player) { PlayerClass pc = player.getData("data"); return(pc.id); }
public static void API_OnClientEvent(Client player, string eventName, params object[] arguments) //arguments param can contain multiple params { if (eventName == "menu_handler_select_item") // ON MENU CLICK { string callbackId = arguments[0].ToString(); if (callbackId == "character_selected") // SELECT CHARACTER ON LOGIN { string char_name = arguments[1].ToString(); string char_id = arguments[2].ToString(); Database.GetCharacterData(player, Int32.Parse(char_id)); API.shared.consoleOutput("Gracz " + char_name.ToString() + " (UID: " + char_id.ToString() + ") zalogował się."); } } if (eventName == "vehicle_selected_item") { int vehicle_uid = Int32.Parse(arguments[0].ToString()); NetHandle vehicle = VehicleClass.GetVehicleByUid(vehicle_uid); if (vehicle.IsNull) { VehicleClass.LoadVehicle(vehicle_uid); API.shared.sendChatMessageToPlayer(player, "Pomyślnie zespawnowano pojazd."); } else { VehicleClass.UnloadVehicle(vehicle); API.shared.sendChatMessageToPlayer(player, "Pomyślnie odspawnowano pojazd."); } API.shared.triggerClientEvent(player, "hide_menu"); } if (eventName == "item_selected_item") { int item_uid = Int32.Parse(arguments[0].ToString()); int idx = Int32.Parse(arguments[1].ToString()); if (item_uid > 0) { if (idx == 0) // use { Items.Item.Use(player, item_uid); } if (idx == 1) // drop { Items.Item.Drop(player, item_uid); } } API.shared.triggerClientEvent(player, "hide_menu"); } if (eventName == "item_select_item") { API.shared.triggerClientEvent(player, "hide_menu"); API.shared.triggerClientEvent(player, "item_selected"); } if (eventName == "vehicle_select_item") { API.shared.triggerClientEvent(player, "hide_menu"); API.shared.triggerClientEvent(player, "vehicle_selected"); } if (eventName == "start_stop_engine") // START STOP ENGINE { VehicleClass.StartStopEngine(player); } if (eventName == "client_p") { Commands.cmd_P(player, "lista"); } if (eventName == "client_e") { if (API.shared.isPlayerInAnyVehicle(player)) { } else { // Check is any free object in range. Item item = Item.GetItemInRangeOfPlayer(player); if (item != null) { PlayerClass pc = API.shared.getEntityData(player, "data"); item.place = Config.PLACE_ITEM_PLAYER; item.owner = pc.uid; item.posz = 0f; item.posx = 0f; item.posy = 0f; Item.FloorItems.Remove(item); Item.PlayerItems[player.handle].Add(item); Commands.cmd_me(player, String.Format("podnosi przedmiot {0}.", item.name)); Item.Save(item.uid, (Config.ITEM_SAVE_OWNER | Config.ITEM_SAVE_POS)); API.shared.playPlayerAnimation(player, (int)(Config.AnimationFlags.AllowPlayerControl), "anim@mp_snowball", "pickup_snowball"); NetHandle label = API.shared.getEntityData(item.obj, "label"); API.shared.deleteEntity(label); API.shared.deleteEntity(item.obj); return; } } } }